# Additional keybindings and window rules not necessary on each device (e.g. used on private
# laptop but not on work laptop.)

# LAUNCH KEYBINDINGS
# ~~~~~~~~~~~~~~~~~~

# WINDOW RULES
# ~~~~~~~~~~~~

# Godot debug windows (also applies to our custom engine with "(DEBUG)" in the title)
for_window [title="\(DEBUG\)$"] floating enable
for_window [app_id="^org.godotengine.Editor$"] floating disable

# QEMU
for_window [app_id="^qemu$"] floating enable
