# Additional keybindings and window rules not necessary on each device (e.g. used on private # laptop but not on work laptop.) # LAUNCH KEYBINDINGS # ~~~~~~~~~~~~~~~~~~ # WINDOW RULES # ~~~~~~~~~~~~ # Godot debug windows (also applies to our custom engine with "(DEBUG)" in the title) for_window [title="\(DEBUG\)$"] floating enable for_window [app_id="^org.godotengine.Editor$"] floating disable # QEMU for_window [app_id="^qemu$"] floating enable