diff --git a/.gitignore b/.gitignore
index e92ae95..51269c9 100644
--- a/.gitignore
+++ b/.gitignore
@@ -14,7 +14,3 @@ __pycache__/
/build
/build.ninja
/shuriken.override.yaml
-
-# Dependencies
-/vendor
-!/vendor/README.md
diff --git a/assets/fonts/LatoLatin-Regular.ttf b/assets/fonts/LatoLatin-Regular.ttf
deleted file mode 100644
index bcc5778..0000000
Binary files a/assets/fonts/LatoLatin-Regular.ttf and /dev/null differ
diff --git a/assets/neofox.png b/assets/neofox.png
deleted file mode 100644
index 64dd563..0000000
Binary files a/assets/neofox.png and /dev/null differ
diff --git a/assets/sprites/neocat_64.png b/assets/sprites/neocat_64.png
deleted file mode 100644
index b8c0957..0000000
Binary files a/assets/sprites/neocat_64.png and /dev/null differ
diff --git a/assets/sprites/neofox_64.png b/assets/sprites/neofox_64.png
deleted file mode 100644
index b00da05..0000000
Binary files a/assets/sprites/neofox_64.png and /dev/null differ
diff --git a/assets/tilesets/terrain.png b/assets/tilesets/terrain.png
deleted file mode 100644
index d14db67..0000000
Binary files a/assets/tilesets/terrain.png and /dev/null differ
diff --git a/assets/ui/base.rcss b/assets/ui/base.rcss
deleted file mode 100644
index b325039..0000000
--- a/assets/ui/base.rcss
+++ /dev/null
@@ -1,88 +0,0 @@
-/* Base style sheet based on: https://mikke89.github.io/RmlUiDoc/pages/rml/html4_style_sheet.html */
-
-body, div, h1, h2, h3, h4, h5, h6, p, hr, pre {
- display: block;
-}
-
-h1 {
- font-size: 2em;
- margin: .67em 0;
-}
-
-h2 {
- font-size: 1.5em;
- margin: .75em 0;
-}
-
-h3 {
- font-size: 1.17em;
- margin: .83em 0;
-}
-
-h4 {
- margin: 1.12em 0;
-}
-
-h5 {
- font-size: .83em;
- margin: 1.5em 0;
-}
-
-h6 {
- font-size: .75em;
- margin: 1.67em 0;
-}
-
-h1, h2, h3, h4, h5, h6, strong {
- font-weight: bold;
-}
-
-em {
- font-style: italic;
-}
-
-pre {
- white-space: pre;
-}
-
-hr {
- border-width: 1px;
-}
-
-table {
- box-sizing: border-box;
- display: table;
-}
-
-tr {
- box-sizing: border-box;
- display: table-row;
-}
-
-td {
- box-sizing: border-box;
- display: table-cell;
-}
-
-col {
- box-sizing: border-box;
- display: table-column;
-}
-
-colgroup {
- display: table-column-group;
-}
-
-thead, tbody, tfoot {
- display: table-row-group;
-}
-
-tabset tabs {
- display: block;
-}
-
-input {
- background-color: white;
- color: black;
- cursor: text;
-}
diff --git a/assets/ui/main_ui.rml b/assets/ui/main_ui.rml
deleted file mode 100644
index 9dc12f1..0000000
--- a/assets/ui/main_ui.rml
+++ /dev/null
@@ -1,16 +0,0 @@
-
-
-
-
-
-
- Meow!
-
-
diff --git a/shuriken.yaml b/shuriken.yaml
index 0a07b3f..8dd0a71 100644
--- a/shuriken.yaml
+++ b/shuriken.yaml
@@ -1,22 +1,10 @@
defaults:
cpp_standard: c++23
- cpp_flags: >-
- -Wall
- -Wextra
- -pedantic
- -Ivendor/RmlUi/Include
- linker_args: >-
- -lSDL3
- -lSDL3_image
- -lfreetype
- vendor/RmlUi/Build/librmlui_debugger.a
- vendor/RmlUi/Build/librmlui.a
-
-enable_import_std: true
+ cpp_flags: -Wall -Wextra -Werror -pedantic
+ linker_args: -lSDL3 -lSDL3_image
default_target: linux
targets:
linux:
output_file: rutile_game
- # TODO: In a release build, set -DNDEBUG
diff --git a/src/main.cpp b/src/main.cpp
index a6e0353..cdfe69e 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1,30 +1,27 @@
-import rutile.app;
+import sdl_app;
#define SDL_MAIN_USE_CALLBACKS
#include
-SDL_AppResult SDL_AppInit(void** appstate, const int /*argc*/, char** /*argv*/)
+SDL_AppResult SDL_AppInit(void** appstate, int /*argc*/, char** /*argv*/)
{
- auto* app = new rutile::App;
- *appstate = app;
- return static_cast(app->initialize());
-}
-
-SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
-{
- auto* app = static_cast(appstate);
- return static_cast(app->handle_event(*event));
+ *appstate = new AppState;
+ return sdl_app_init(static_cast(*appstate));
}
SDL_AppResult SDL_AppIterate(void* appstate)
{
- auto* app = static_cast(appstate);
- return static_cast(app->iterate());
+ return sdl_app_iterate(static_cast(appstate));
}
-void SDL_AppQuit(void* appstate, const SDL_AppResult /*result*/)
+SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
{
- const auto* app = static_cast(appstate);
- app->shutdown();
- delete app;
+ return sdl_app_event(static_cast(appstate), event);
+}
+
+void SDL_AppQuit(void* appstate, SDL_AppResult /*result*/)
+{
+ const auto* game_app_state = static_cast(appstate);
+ sdl_app_shutdown(game_app_state);
+ delete game_app_state;
}
diff --git a/src/rutile/app.cppm b/src/rutile/app.cppm
deleted file mode 100644
index 37deff0..0000000
--- a/src/rutile/app.cppm
+++ /dev/null
@@ -1,86 +0,0 @@
-module;
-
-#include
-
-export module rutile.app;
-
-import std;
-import rutile.config;
-import rutile.core.engine;
-import rutile.game.game;
-import wrappers.sdl;
-
-export namespace rutile
-{
- class App
- {
- std::unique_ptr engine_{nullptr};
- std::unique_ptr game_{nullptr};
-
- public:
- App() = default;
-
- sdl::AppResult initialize()
- {
- try {
- // Set SDL application metadata
- sdl::set_app_metadata_property(SDL_PROP_APP_METADATA_NAME_STRING, config::app_name);
- sdl::set_app_metadata_property(SDL_PROP_APP_METADATA_VERSION_STRING, config::app_version);
- sdl::set_app_metadata_property(SDL_PROP_APP_METADATA_IDENTIFIER_STRING, config::app_identifier);
- sdl::set_app_metadata_property(SDL_PROP_APP_METADATA_CREATOR_STRING, config::app_creator);
- sdl::set_app_metadata_property(SDL_PROP_APP_METADATA_COPYRIGHT_STRING, config::app_copyright);
- sdl::set_app_metadata_property(SDL_PROP_APP_METADATA_URL_STRING, config::app_url);
- sdl::set_app_metadata_property(SDL_PROP_APP_METADATA_TYPE_STRING, "game");
-
- // Initialize SDL subsystems
- sdl::initialize_sdl(sdl::InitFlags::Video | sdl::InitFlags::Events);
-
- // Create engine (includes window and renderer) and game state
- engine_ = Engine::create();
- game_ = Game::create(*engine_);
- }
- catch (const std::runtime_error& e) {
- std::cerr << "Unhandled exception during initialization: " << e.what() << '\n';
- return sdl::AppResult::Failure;
- }
-
- return sdl::AppResult::Continue;
- }
-
- sdl::AppResult handle_event(const sdl::Event& event)
- {
- try {
- if (!engine_->handle_event(event)) {
- game_->handle_event(event);
- }
- }
- catch (const std::runtime_error& e) {
- std::cerr << "Unhandled exception during event handling: " << e.what() << '\n';
- return sdl::AppResult::Failure;
- }
-
- return engine_->keep_running() ? sdl::AppResult::Continue : sdl::AppResult::Success;
- }
-
- sdl::AppResult iterate()
- {
- try {
- engine_->update();
- game_->update();
- game_->render();
- }
- catch (const std::runtime_error& e) {
- std::cerr << "Unhandled exception during updating: " << e.what() << '\n';
- return sdl::AppResult::Failure;
- }
-
- return engine_->keep_running() ? sdl::AppResult::Continue : sdl::AppResult::Success;
- }
-
- void shutdown() const
- {
- engine_->shutdown();
- game_->shutdown();
- }
- };
-}
diff --git a/src/rutile/config.cppm b/src/rutile/config.cppm
deleted file mode 100644
index 2e36783..0000000
--- a/src/rutile/config.cppm
+++ /dev/null
@@ -1,36 +0,0 @@
-module;
-
-#ifdef NDEBUG
-#define DEBUG_BOOL false
-#else
-#define DEBUG_BOOL true
-#endif
-
-export module rutile.config;
-
-import std;
-
-export namespace rutile::config
-{
- constexpr auto debug = DEBUG_BOOL;
-
- constexpr auto app_name = "Rutile Game Prototype";
- constexpr auto app_version = "0.0.1-dev";
- constexpr auto app_identifier = "dev.binarydiv.rutile_game";
- constexpr auto app_creator = "binaryDiv";
- constexpr auto app_copyright = "Copyright (c) 2025 binaryDiv";
- constexpr auto app_url = "https://git.0xbd.space/binaryDiv/rutile-game";
-
- constexpr auto window_width = 640;
- constexpr auto window_height = 480;
-
- constexpr auto get_window_title()
- {
- if constexpr (debug) {
- return std::format("{} ({}) [DEBUG]", app_name, app_version);
- }
- else {
- return std::format("{} ({})", app_name, app_version);
- }
- }
-}
diff --git a/src/rutile/core/drawing/sprite.cppm b/src/rutile/core/drawing/sprite.cppm
deleted file mode 100644
index 1158bde..0000000
--- a/src/rutile/core/drawing/sprite.cppm
+++ /dev/null
@@ -1,82 +0,0 @@
-module;
-
-#include
-
-export module rutile.core.drawing.sprite;
-
-import std;
-import rutile.core.render_server;
-import wrappers.sdl;
-
-export namespace rutile
-{
- class Sprite
- {
- // Texture ID (managed by TextureManager in RenderServer)
- TextureID texture_id_;
-
- // Texture source boundaries: which part of the texture to render
- sdl::FRect texture_boundaries_;
-
- // Texture offset: static offset that is added to the render position (BEFORE scale is applied)
- sdl::FPoint texture_offset_{0, 0};
-
- // Texture scale: factors applied to width/height (AFTER offset is applied)
- // TODO: Proper vector class?
- sdl::FPoint texture_scale_{1, 1};
-
- // Sprite position: where to render the sprite (world coordinates)
- sdl::FPoint position_{0, 0};
-
- public:
- explicit Sprite(
- const TextureID texture_id,
- const sdl::FRect texture_boundaries,
- const sdl::FPoint position,
- const sdl::FPoint texture_offset = {0, 0},
- const sdl::FPoint texture_scale = {1, 1}
- )
- : texture_id_{texture_id},
- texture_boundaries_{texture_boundaries},
- texture_offset_{texture_offset},
- texture_scale_{texture_scale},
- position_{position}
- {
- assert(texture_boundaries_.w > 0 && texture_boundaries_.h > 0);
- }
-
- static Sprite create_from_texture(
- RenderServer& render_server,
- const std::string& filename,
- std::optional texture_boundaries,
- auto... args
- )
- {
- const TextureID texture_id = render_server.load_texture(filename);
-
- if (!texture_boundaries.has_value()) {
- const sdl::Texture& texture = render_server.get_texture(texture_id);
- texture_boundaries = texture.get_boundaries();
- }
-
- return Sprite(texture_id, texture_boundaries.value(), args...);
- }
-
- void set_position(const sdl::FPoint new_position)
- {
- position_ = new_position;
- }
-
- void draw(const RenderServer& render_server) const
- {
- const sdl::FRect dest_rect{
- position_.x + (texture_scale_.x * texture_offset_.x),
- position_.y + (texture_scale_.y * texture_offset_.y),
- texture_scale_.x * texture_boundaries_.w,
- texture_scale_.y * texture_boundaries_.h,
- };
-
- render_server.render_texture(texture_id_, &texture_boundaries_, &dest_rect);
- }
- };
-}
diff --git a/src/rutile/core/drawing/tile_map.cppm b/src/rutile/core/drawing/tile_map.cppm
deleted file mode 100644
index de66b2c..0000000
--- a/src/rutile/core/drawing/tile_map.cppm
+++ /dev/null
@@ -1,108 +0,0 @@
-module;
-
-#include
-
-export module rutile.core.drawing.tile_map;
-
-import std;
-import rutile.core.drawing.tile_set;
-import rutile.core.render_server;
-import wrappers.sdl;
-
-export namespace rutile
-{
- // Restrict map size to 16 bit per dimension, so that width*height still fits within size_t
- using MapCoord = std::uint16_t;
-
- class TileMap
- {
- // Tile set ID
- // TODO: Needed later when we centralize tile set management using a ResourceManager
- [[maybe_unused]]
- TileSetID tile_set_id_;
-
- // Tile size
- int tile_size_;
-
- // Map boundaries
- MapCoord width_;
- MapCoord height_;
-
- // Tile map origin in world coordinates
- sdl::FPoint position_{0, 0};
-
- // Tile map data: Tiles in a continuous array
- std::unique_ptr tiles_{nullptr};
-
- public:
- explicit TileMap(
- const TileSetID tile_set_id,
- const int tile_size,
- const MapCoord width,
- const MapCoord height,
- const sdl::FPoint position = {0, 0}
- )
- : tile_set_id_(tile_set_id),
- tile_size_(tile_size),
- width_(width),
- height_(height),
- position_{position}
- {
- // TODO: This maybe shouldn't be an assert...
- assert(width_ > 0 && height_ > 0);
- tiles_ = std::make_unique(
- static_cast(width * height)
- );
- }
-
- constexpr std::size_t map_coords_to_index(const MapCoord x, const MapCoord y) const
- {
- // TODO: Properly handle x<0, y<0, x>=width, y>=height
- assert(x < width_ && y < height_);
- return y * width_ + x;
- }
-
- constexpr TileID get_tile(const MapCoord x, const MapCoord y) const
- {
- return tiles_[map_coords_to_index(x, y)];
- }
-
- constexpr void set_tile(const MapCoord x, const MapCoord y, const TileID tile_id)
- {
- tiles_[map_coords_to_index(x, y)] = tile_id;
- }
-
- // TODO: Should we get the TileSet from the RenderServer, similar to how we get textures?
- void draw(const RenderServer& render_server, const TileSet& tile_set) const
- {
- // Get tile set texture
- const sdl::Texture& tile_set_texture = render_server.get_texture(tile_set.get_texture_id());
-
- // TODO: Implement more efficiently (we could just iterate over tiles_ directly)
- for (MapCoord y = 0; y < height_; y++) {
- for (MapCoord x = 0; x < width_; x++) {
- const int tile_index = get_tile(x, y);
-
- // Ignore tiles with ID 0
- if (tile_index == 0) {
- continue;
- }
-
- const auto [tile_atlas_src_rect] = tile_set.get_tile_definition(tile_index);
- const sdl::FRect tile_dest_rect{
- position_.x + x * tile_size_,
- position_.y + y * tile_size_,
- static_cast(tile_size_),
- static_cast(tile_size_),
- };
-
- render_server.render_texture(
- tile_set_texture,
- &tile_atlas_src_rect,
- &tile_dest_rect
- );
- }
- }
- }
- };
-}
diff --git a/src/rutile/core/drawing/tile_set.cppm b/src/rutile/core/drawing/tile_set.cppm
deleted file mode 100644
index ddad86c..0000000
--- a/src/rutile/core/drawing/tile_set.cppm
+++ /dev/null
@@ -1,92 +0,0 @@
-module;
-
-#include
-
-export module rutile.core.drawing.tile_set;
-
-import std;
-import rutile.core.render_server;
-import wrappers.sdl;
-
-export namespace rutile
-{
- using TileSetID = unsigned int;
- using TileID = unsigned int;
-
- struct TileDefinition
- {
- sdl::FRect atlas_src_rect;
- };
-
- class TileSet
- {
- // Texture ID of tileset atlas texture
- TextureID texture_id_;
-
- // Size of each tile in pixels
- // TODO: Do we need this?
- // int tile_size_;
-
- // Tile definitions: Maps tile ID to a struct describing the tile, e.g. the texture source boundaries,
- // collision data, etc.
- std::vector tile_definitions_;
-
- public:
- TileSet() = delete;
-
- explicit TileSet(
- const TextureID texture_id,
- std::vector tile_definitions
- )
- : texture_id_{texture_id},
- tile_definitions_{std::move(tile_definitions)}
- {}
-
- static TileSet create_from_texture(
- RenderServer& render_server,
- const std::string& filename,
- const int tile_size,
- const std::vector& tile_atlas_coords
- )
- {
- const TextureID texture_id = render_server.load_texture(filename);
- const sdl::Texture& texture = render_server.get_texture(texture_id);
-
- assert(tile_size > 0);
- // TODO: These probably shouldn't be asserts...
- assert(texture.get_width() % tile_size == 0);
- assert(texture.get_height() % tile_size == 0);
-
- std::vector tile_definitions;
-
- // TODO: Should we automatically create tile 0 (no tile) instead of listing it in tile_atlas_coords?
- for (const auto& [x, y] : tile_atlas_coords) {
- const TileDefinition tile{
- {
- static_cast(x * tile_size),
- static_cast(y * tile_size),
- static_cast(tile_size),
- static_cast(tile_size),
- }
- };
-
- // TODO: These probably shouldn't be asserts...
- assert(tile.atlas_src_rect.x + tile.atlas_src_rect.w <= texture.get_width());
- assert(tile.atlas_src_rect.y + tile.atlas_src_rect.h <= texture.get_height());
- tile_definitions.push_back(tile);
- }
-
- return TileSet(texture_id, tile_definitions);
- }
-
- constexpr TextureID get_texture_id() const
- {
- return texture_id_;
- }
-
- constexpr const TileDefinition& get_tile_definition(const TileID tile_id) const
- {
- return tile_definitions_.at(tile_id);
- }
- };
-}
diff --git a/src/rutile/core/engine.cppm b/src/rutile/core/engine.cppm
deleted file mode 100644
index 984f323..0000000
--- a/src/rutile/core/engine.cppm
+++ /dev/null
@@ -1,118 +0,0 @@
-module;
-
-#include
-
-export module rutile.core.engine;
-
-import std;
-import rutile.config;
-import rutile.core.render_server;
-import rutile.core.ui.ui_server;
-import wrappers.sdl;
-
-export namespace rutile
-{
- class Engine
- {
- // Whether this class is currently instantiated (to prevent multiple instances)
- static bool instantiated_;
-
- // If this is set to false, the application will exit
- bool keep_running_ = true;
-
- sdl::Window window_;
- RenderServer render_server_;
- UIServer ui_server_;
-
- // Private constructor
- Engine(sdl::Window&& window, sdl::Renderer&& renderer)
- : window_{std::move(window)},
- render_server_{std::move(renderer)},
- ui_server_{render_server_.get_renderer(), window_}
- {
- instantiated_ = true;
- }
-
- public:
- Engine() = delete;
-
- // No copy or move operations
- Engine(const Engine&) = delete;
- Engine& operator=(const Engine&) = delete;
- Engine(Engine&&) = delete;
- Engine& operator=(Engine&&) = delete;
-
- ~Engine()
- {
- instantiated_ = false;
- }
-
- static std::unique_ptr create()
- {
- // Prevent the class from being instantiated multiple times
- assert(!instantiated_);
-
- auto [sdl_window, sdl_renderer] = sdl::create_window_and_renderer(
- config::get_window_title(),
- config::window_width,
- config::window_height,
- 0
- );
-
- // NOLINTBEGIN: "Allocated memory is leaked"
- return std::unique_ptr{
- new Engine{
- std::move(sdl_window),
- std::move(sdl_renderer)
- }
- };
- // NOLINTEND
- }
-
- bool keep_running() const
- {
- return keep_running_;
- }
-
- sdl::Window& get_window()
- {
- return window_;
- }
-
- RenderServer& get_render_server()
- {
- return render_server_;
- }
-
- UIServer& get_ui_server()
- {
- return ui_server_;
- }
-
- // Handles an SDL event. Returns true if the event has been handled.
- bool handle_event(const sdl::Event& event)
- {
- if (event.type == sdl::EventTypes::Quit) {
- // Exit the application
- keep_running_ = false;
- return true;
- }
-
- if (ui_server_.handle_event(event)) {
- return true;
- }
-
- return false;
- }
-
- void update()
- {
- }
-
- void shutdown()
- {
- }
- };
-
- bool Engine::instantiated_ = false;
-}
diff --git a/src/rutile/core/render_server.cppm b/src/rutile/core/render_server.cppm
deleted file mode 100644
index 7366b13..0000000
--- a/src/rutile/core/render_server.cppm
+++ /dev/null
@@ -1,89 +0,0 @@
-module;
-
-export module rutile.core.render_server;
-
-import std;
-import rutile.core.resource_manager;
-import rutile.core.texture_loader;
-import wrappers.sdl;
-
-export namespace rutile
-{
- using TextureID = unsigned int;
- using TextureManager = ResourceManager;
-
- class RenderServer
- {
- sdl::Renderer renderer_;
- TextureLoader texture_loader_;
- TextureManager texture_manager_;
-
- public:
- RenderServer() = delete;
-
- explicit RenderServer(sdl::Renderer&& renderer)
- : renderer_{std::move(renderer)},
- texture_loader_{renderer_},
- texture_manager_{texture_loader_}
- {
- renderer_.set_vsync(1);
- }
-
- // No copy or move operations
- RenderServer(const RenderServer&) = delete;
- RenderServer& operator=(const RenderServer&) = delete;
- RenderServer(RenderServer&&) = delete;
- RenderServer& operator=(RenderServer&&) = delete;
-
- ~RenderServer() = default;
-
- constexpr sdl::Renderer& get_renderer()
- {
- return renderer_;
- }
-
- /**
- * Load a texture from a file (if not loaded yet) and return its texture ID.
- */
- constexpr TextureID load_texture(const std::string& filename)
- {
- return texture_manager_.load_resource_by_name(filename);
- }
-
- /**
- * Get a reference to a texture by its texture ID.
- */
- constexpr const sdl::Texture& get_texture(const TextureID texture_id) const
- {
- return texture_manager_.get_resource(texture_id);
- }
-
- void start_frame() const
- {
- renderer_.clear();
- }
-
- void finish_frame() const
- {
- renderer_.present();
- }
-
- void render_texture(
- const TextureID texture_id,
- const sdl::FRect* src_rect,
- const sdl::FRect* dest_rect
- ) const
- {
- render_texture(get_texture(texture_id), src_rect, dest_rect);
- }
-
- constexpr void render_texture(
- const sdl::Texture& texture,
- const sdl::FRect* src_rect,
- const sdl::FRect* dest_rect
- ) const
- {
- renderer_.render_texture(texture, src_rect, dest_rect);
- }
- };
-}
diff --git a/src/rutile/core/resource_manager.cppm b/src/rutile/core/resource_manager.cppm
deleted file mode 100644
index b73f184..0000000
--- a/src/rutile/core/resource_manager.cppm
+++ /dev/null
@@ -1,120 +0,0 @@
-module;
-
-#include
-
-export module rutile.core.resource_manager;
-
-import std;
-
-export namespace rutile
-{
- template
- concept IsResourceLoader = requires(ResourceLoaderType loader, const std::string& name)
- {
- { loader.load_resource(name) } -> std::same_as;
- };
-
- template <
- typename ResourceIDType,
- typename ResourceType,
- IsResourceLoader ResourceLoaderType
- >
- class ResourceManager
- {
- // Resource loader
- ResourceLoaderType& resource_loader_;
-
- // Registry of loaded resources, array index is resource ID
- std::vector resource_registry_;
-
- // Mapping of all loaded resources from (file) name to resource ID
- std::map resource_name_map_;
-
- public:
- ResourceManager() = delete;
-
- explicit ResourceManager(ResourceLoaderType& resource_loader)
- : resource_loader_{resource_loader}
- {}
-
- // No copy or move operations
- ResourceManager(const ResourceManager&) = delete;
- ResourceManager& operator=(const ResourceManager&) = delete;
- ResourceManager(ResourceManager&&) = delete;
- ResourceManager& operator=(ResourceManager&&) = delete;
-
- ~ResourceManager() = default;
-
- /**
- * Adds a new resource to the registry and returns its ID.
- */
- ResourceIDType add_resource(ResourceType&& resource)
- {
- // Add resource to end of vector
- resource_registry_.push_back(std::move(resource));
-
- // Return the index of the newly added resource
- return static_cast(resource_registry_.size() - 1);
- }
-
- /**
- * Adds a new resource to the registry, associates the name with it and returns its ID.
- */
- ResourceIDType add_resource(ResourceType&& resource, const std::string& name)
- {
- // Add resource
- ResourceIDType resource_id = add_resource(std::move(resource));
-
- // Associate name with resource ID for future access
- resource_name_map_.emplace(name, resource_id);
-
- return resource_id;
- }
-
- /**
- * Gets the resource ID for a given resource name, or `std::nullopt` if the resource was not found.
- */
- std::optional get_resource_id_by_name(const std::string& name) const
- {
- // Check if resource is already loaded
- if (
- const auto search = resource_name_map_.find(name);
- search != resource_name_map_.end()
- ) {
- // Return resource ID
- return search->second;
- }
-
- return std::nullopt;
- }
-
- /**
- * Loads a resource (e.g. from a file) and adds it to the registry if it isn't loaded yet.
- * Returns the resource ID.
- */
- ResourceIDType load_resource_by_name(const std::string& name)
- {
- // Check if resource is already loaded
- if (
- auto resource_id = get_resource_id_by_name(name);
- resource_id.has_value()
- ) {
- return resource_id.value();
- }
-
- // Load resource and add it to the registry
- return add_resource(resource_loader_.load_resource(name), name);
- }
-
- /**
- * Returns a reference to the resource with the given ID.
- * The reference is not guaranteed to be valid after adding new resources to the registry.
- * Assumes that the resource ID is valid.
- */
- const ResourceType& get_resource(const ResourceIDType resource_id) const
- {
- assert(resource_id < resource_registry_.size());
- return resource_registry_[resource_id];
- }
- };
-}
diff --git a/src/rutile/core/texture_loader.cppm b/src/rutile/core/texture_loader.cppm
deleted file mode 100644
index 78cb3df..0000000
--- a/src/rutile/core/texture_loader.cppm
+++ /dev/null
@@ -1,34 +0,0 @@
-module;
-
-export module rutile.core.texture_loader;
-
-import std;
-import rutile.core.resource_manager;
-import wrappers.sdl;
-import wrappers.sdl_image;
-
-export namespace rutile
-{
- class TextureLoader
- {
- sdl::Renderer& renderer_;
-
- public:
- explicit TextureLoader(sdl::Renderer& renderer)
- : renderer_{renderer}
- {}
-
- // No copy or move operations (reference)
- TextureLoader(const TextureLoader&) = delete;
- TextureLoader& operator=(const TextureLoader&) = delete;
- TextureLoader(TextureLoader&&) = delete;
- TextureLoader& operator=(TextureLoader&&) = delete;
-
- ~TextureLoader() = default;
-
- sdl::Texture load_resource(const std::string& filename) const
- {
- return sdl_image::load_texture(renderer_, filename);
- }
- };
-}
diff --git a/src/rutile/core/ui/backend/rmlui_input_handler.cppm b/src/rutile/core/ui/backend/rmlui_input_handler.cppm
deleted file mode 100644
index 2dedff2..0000000
--- a/src/rutile/core/ui/backend/rmlui_input_handler.cppm
+++ /dev/null
@@ -1,275 +0,0 @@
-module;
-
-export module rutile.core.ui.backend.rmlui_input_handler;
-
-import wrappers.rmlui.core;
-import wrappers.sdl;
-
-export namespace rutile
-{
- class RmlUiInputHandler
- {
- sdl::Window& window_;
-
- public:
- explicit RmlUiInputHandler(sdl::Window& window)
- : window_{window}
- {}
-
- static Rml::Input::KeyIdentifier convert_key(const int sdl_key)
- {
- namespace Key = sdl::Key;
-
- // clang-format off
- switch (sdl_key) {
- case Key::Unknown: return Rml::Input::KI_UNKNOWN;
- case Key::Escape: return Rml::Input::KI_ESCAPE;
- case Key::Space: return Rml::Input::KI_SPACE;
- case Key::Num0: return Rml::Input::KI_0;
- case Key::Num1: return Rml::Input::KI_1;
- case Key::Num2: return Rml::Input::KI_2;
- case Key::Num3: return Rml::Input::KI_3;
- case Key::Num4: return Rml::Input::KI_4;
- case Key::Num5: return Rml::Input::KI_5;
- case Key::Num6: return Rml::Input::KI_6;
- case Key::Num7: return Rml::Input::KI_7;
- case Key::Num8: return Rml::Input::KI_8;
- case Key::Num9: return Rml::Input::KI_9;
- case Key::A: return Rml::Input::KI_A;
- case Key::B: return Rml::Input::KI_B;
- case Key::C: return Rml::Input::KI_C;
- case Key::D: return Rml::Input::KI_D;
- case Key::E: return Rml::Input::KI_E;
- case Key::F: return Rml::Input::KI_F;
- case Key::G: return Rml::Input::KI_G;
- case Key::H: return Rml::Input::KI_H;
- case Key::I: return Rml::Input::KI_I;
- case Key::J: return Rml::Input::KI_J;
- case Key::K: return Rml::Input::KI_K;
- case Key::L: return Rml::Input::KI_L;
- case Key::M: return Rml::Input::KI_M;
- case Key::N: return Rml::Input::KI_N;
- case Key::O: return Rml::Input::KI_O;
- case Key::P: return Rml::Input::KI_P;
- case Key::Q: return Rml::Input::KI_Q;
- case Key::R: return Rml::Input::KI_R;
- case Key::S: return Rml::Input::KI_S;
- case Key::T: return Rml::Input::KI_T;
- case Key::U: return Rml::Input::KI_U;
- case Key::V: return Rml::Input::KI_V;
- case Key::W: return Rml::Input::KI_W;
- case Key::X: return Rml::Input::KI_X;
- case Key::Y: return Rml::Input::KI_Y;
- case Key::Z: return Rml::Input::KI_Z;
- case Key::Semicolon: return Rml::Input::KI_OEM_1;
- case Key::Plus: return Rml::Input::KI_OEM_PLUS;
- case Key::Comma: return Rml::Input::KI_OEM_COMMA;
- case Key::Minus: return Rml::Input::KI_OEM_MINUS;
- case Key::Period: return Rml::Input::KI_OEM_PERIOD;
- case Key::Slash: return Rml::Input::KI_OEM_2;
- case Key::Grave: return Rml::Input::KI_OEM_3;
- case Key::LeftBracket: return Rml::Input::KI_OEM_4;
- case Key::Backslash: return Rml::Input::KI_OEM_5;
- case Key::RightBracket: return Rml::Input::KI_OEM_6;
- case Key::DblApostrophe: return Rml::Input::KI_OEM_7;
- case Key::Numpad0: return Rml::Input::KI_NUMPAD0;
- case Key::Numpad1: return Rml::Input::KI_NUMPAD1;
- case Key::Numpad2: return Rml::Input::KI_NUMPAD2;
- case Key::Numpad3: return Rml::Input::KI_NUMPAD3;
- case Key::Numpad4: return Rml::Input::KI_NUMPAD4;
- case Key::Numpad5: return Rml::Input::KI_NUMPAD5;
- case Key::Numpad6: return Rml::Input::KI_NUMPAD6;
- case Key::Numpad7: return Rml::Input::KI_NUMPAD7;
- case Key::Numpad8: return Rml::Input::KI_NUMPAD8;
- case Key::Numpad9: return Rml::Input::KI_NUMPAD9;
- case Key::NumpadEnter: return Rml::Input::KI_NUMPADENTER;
- case Key::NumpadMultiply: return Rml::Input::KI_MULTIPLY;
- case Key::NumpadPlus: return Rml::Input::KI_ADD;
- case Key::NumpadMinus: return Rml::Input::KI_SUBTRACT;
- case Key::NumpadPeriod: return Rml::Input::KI_DECIMAL;
- case Key::NumpadDivide: return Rml::Input::KI_DIVIDE;
- case Key::NumpadEquals: return Rml::Input::KI_OEM_NEC_EQUAL;
- case Key::Backspace: return Rml::Input::KI_BACK;
- case Key::Tab: return Rml::Input::KI_TAB;
- case Key::Clear: return Rml::Input::KI_CLEAR;
- case Key::Return: return Rml::Input::KI_RETURN;
- case Key::Pause: return Rml::Input::KI_PAUSE;
- case Key::CapsLock: return Rml::Input::KI_CAPITAL;
- case Key::PageUp: return Rml::Input::KI_PRIOR;
- case Key::PageDown: return Rml::Input::KI_NEXT;
- case Key::End: return Rml::Input::KI_END;
- case Key::Home: return Rml::Input::KI_HOME;
- case Key::Left: return Rml::Input::KI_LEFT;
- case Key::Up: return Rml::Input::KI_UP;
- case Key::Right: return Rml::Input::KI_RIGHT;
- case Key::Down: return Rml::Input::KI_DOWN;
- case Key::Insert: return Rml::Input::KI_INSERT;
- case Key::Delete: return Rml::Input::KI_DELETE;
- case Key::Help: return Rml::Input::KI_HELP;
- case Key::F1: return Rml::Input::KI_F1;
- case Key::F2: return Rml::Input::KI_F2;
- case Key::F3: return Rml::Input::KI_F3;
- case Key::F4: return Rml::Input::KI_F4;
- case Key::F5: return Rml::Input::KI_F5;
- case Key::F6: return Rml::Input::KI_F6;
- case Key::F7: return Rml::Input::KI_F7;
- case Key::F8: return Rml::Input::KI_F8;
- case Key::F9: return Rml::Input::KI_F9;
- case Key::F10: return Rml::Input::KI_F10;
- case Key::F11: return Rml::Input::KI_F11;
- case Key::F12: return Rml::Input::KI_F12;
- case Key::F13: return Rml::Input::KI_F13;
- case Key::F14: return Rml::Input::KI_F14;
- case Key::F15: return Rml::Input::KI_F15;
- case Key::NumLockClear: return Rml::Input::KI_NUMLOCK;
- case Key::ScrollLock: return Rml::Input::KI_SCROLL;
- case Key::LShift: return Rml::Input::KI_LSHIFT;
- case Key::RShift: return Rml::Input::KI_RSHIFT;
- case Key::LCtrl: return Rml::Input::KI_LCONTROL;
- case Key::RCtrl: return Rml::Input::KI_RCONTROL;
- case Key::LAlt: return Rml::Input::KI_LMENU;
- case Key::RAlt: return Rml::Input::KI_RMENU;
- case Key::LGui: return Rml::Input::KI_LMETA;
- case Key::RGui: return Rml::Input::KI_RMETA;
- default: return Rml::Input::KI_UNKNOWN;
- }
- // clang-format on
- }
-
- static int convert_mouse_button(const sdl::MouseButtonIndex sdl_mouse_button)
- {
- switch (sdl_mouse_button) {
- case sdl::MouseButtons::Left: return 0;
- case sdl::MouseButtons::Right: return 1;
- case sdl::MouseButtons::Middle: return 2;
- default: return 3;
- }
- }
-
- static int get_key_modifiers()
- {
- const sdl::KeyModState sdl_mods = sdl::get_key_mod_state();
- int retval = 0;
-
- if (sdl_mods & sdl::KeyMods::Ctrl) {
- retval |= Rml::Input::KM_CTRL;
- }
- if (sdl_mods & sdl::KeyMods::Shift) {
- retval |= Rml::Input::KM_SHIFT;
- }
- if (sdl_mods & sdl::KeyMods::Alt) {
- retval |= Rml::Input::KM_ALT;
- }
- if (sdl_mods & sdl::KeyMods::NumLock) {
- retval |= Rml::Input::KM_NUMLOCK;
- }
- if (sdl_mods & sdl::KeyMods::CapsLock) {
- retval |= Rml::Input::KM_CAPSLOCK;
- }
-
- return retval;
- }
-
- static Rml::TouchList convert_touch_event(const Rml::Context& context, const sdl::Event& ev)
- {
- const Rml::Vector2f position = Rml::Vector2f{ev.tfinger.x, ev.tfinger.y}
- * Rml::Vector2f{context.GetDimensions()};
- return {Rml::Touch{static_cast(ev.tfinger.fingerID), position}};
- }
-
- /**
- * Handle input events and forward them to RmlUi if relevant.
- * Returns true if the event was consumed (inverting the return values of RmlUi, where true means the event
- * was NOT consumed).
- */
- bool handle_input_event(Rml::Context& context, const sdl::Event& ev) const
- {
- // Return value of RmlUi event handlers, true if the event was NOT consumed.
- // Result will be inverted at the end of this method to return true if the event WAS consumed.
- bool result = true;
-
- switch (ev.type) {
- case sdl::EventTypes::MouseMotion: {
- const float pixel_density = window_.get_pixel_density();
- result = context.ProcessMouseMove(
- static_cast(ev.motion.x * pixel_density),
- static_cast(ev.motion.y * pixel_density),
- get_key_modifiers()
- );
- break;
- }
-
- case sdl::EventTypes::MouseButtonDown:
- result = context.ProcessMouseButtonDown(
- convert_mouse_button(ev.button.button),
- get_key_modifiers()
- );
- sdl::capture_mouse(true);
- break;
-
- case sdl::EventTypes::MouseButtonUp:
- sdl::capture_mouse(false);
- result = context.ProcessMouseButtonUp(
- convert_mouse_button(ev.button.button), get_key_modifiers()
- );
- break;
-
- case sdl::EventTypes::MouseWheel:
- result = context.ProcessMouseWheel(
- Rml::Vector2f{ev.wheel.x, -ev.wheel.y},
- get_key_modifiers()
- );
- break;
-
- case sdl::EventTypes::KeyDown:
- result = context.ProcessKeyDown(convert_key(ev.key.key), get_key_modifiers());
-
- if (ev.key.key == sdl::Key::Return || ev.key.key == sdl::Key::NumpadEnter) {
- result &= context.ProcessTextInput('\n');
- }
- break;
-
- case sdl::EventTypes::KeyUp:
- result = context.ProcessKeyUp(convert_key(ev.key.key), get_key_modifiers());
- break;
-
- case sdl::EventTypes::TextInput:
- result = context.ProcessTextInput(Rml::String(&ev.text.text[0]));
- break;
-
- case sdl::EventTypes::FingerDown:
- result = context.ProcessTouchStart(convert_touch_event(context, ev), get_key_modifiers());
- break;
-
- case sdl::EventTypes::FingerMotion:
- result = context.ProcessTouchMove(convert_touch_event(context, ev), get_key_modifiers());
- break;
-
- case sdl::EventTypes::FingerUp:
- result = context.ProcessTouchEnd(convert_touch_event(context, ev), get_key_modifiers());
- break;
-
- case sdl::EventTypes::WindowMouseLeave:
- context.ProcessMouseLeave();
- break;
-
- case sdl::EventTypes::WindowPixelSizeChanged:
- context.SetDimensions(
- Rml::Vector2i{ev.window.data1, ev.window.data2}
- );
- break;
-
- case sdl::EventTypes::WindowDisplayScaleChanged:
- context.SetDensityIndependentPixelRatio(window_.get_display_scale());
- break;
-
- default:
- break;
- }
-
- // Invert result to be consistent with the event handling of this app. Return true if the event was
- // consumed, i.e. no further event handling is necessary.
- return !result;
- }
- };
-}
diff --git a/src/rutile/core/ui/backend/rmlui_render_interface.cppm b/src/rutile/core/ui/backend/rmlui_render_interface.cppm
deleted file mode 100644
index 28724c9..0000000
--- a/src/rutile/core/ui/backend/rmlui_render_interface.cppm
+++ /dev/null
@@ -1,198 +0,0 @@
-// RmlUi RenderInterface implementation for SDL using SDLrenderer.
-// Based on RmlUi example code: vendor/RmlUi/Backends/RmlUi_Renderer_SDL.{cpp,h}
-
-module;
-
-#include
-#include
-
-export module rutile.core.ui.backend.rmlui_render_interface;
-
-import std;
-import wrappers.rmlui.core;
-import wrappers.sdl;
-import wrappers.sdl_image;
-
-export namespace rutile
-{
- class RmlUiRenderInterface final : public Rml::RenderInterface
- {
- struct GeometryView
- {
- Rml::Span vertices;
- Rml::Span indices;
- };
-
- sdl::Renderer& renderer_;
- SDL_BlendMode blend_mode_ = {};
- sdl::Rect rect_scissor_ = {};
- bool scissor_region_enabled_ = false;
-
- public:
- explicit RmlUiRenderInterface(sdl::Renderer& renderer)
- : renderer_{renderer}
- {
- // RmlUi serves vertex colors and textures with premultiplied alpha, set the blend mode accordingly.
- // Equivalent to glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA).
- blend_mode_ = SDL_ComposeCustomBlendMode(
- SDL_BLENDFACTOR_ONE,
- SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA,
- SDL_BLENDOPERATION_ADD,
- SDL_BLENDFACTOR_ONE,
- SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA,
- SDL_BLENDOPERATION_ADD
- );
- }
-
- /**
- * Sets up OpenGL states for taking rendering commands from RmlUi.
- */
- void prepare_render() const
- {
- renderer_.set_draw_blend_mode(blend_mode_);
- }
-
- // -- Inherited from Rml::RenderInterface
-
- Rml::CompiledGeometryHandle CompileGeometry(
- const Rml::Span vertices,
- const Rml::Span indices
- ) override
- {
- // RmlUi handles lifetime and calls ReleaseGeometry to delete the object
- GeometryView* data = new GeometryView{vertices, indices}; // NOLINT: "Allocated memory is leaked"
- return reinterpret_cast(data);
- }
-
- void ReleaseGeometry(const Rml::CompiledGeometryHandle geometry) override
- {
- delete reinterpret_cast(geometry);
- }
-
- void RenderGeometry(
- const Rml::CompiledGeometryHandle handle,
- const Rml::Vector2f translation,
- const Rml::TextureHandle texture
- ) override
- {
- const GeometryView* geometry = reinterpret_cast(handle);
- const Rml::Vertex* vertices = geometry->vertices.data();
- const std::size_t num_vertices = geometry->vertices.size();
- const int* indices = geometry->indices.data();
- const std::size_t num_indices = geometry->indices.size();
-
- // Convert RmlUi vertices to SDL vertices
- auto sdl_vertices = std::make_unique(num_vertices);
-
- for (size_t i = 0; i < num_vertices; i++) {
- const auto& [position, color, tex_coord] = vertices[i];
-
- sdl_vertices[i].position = {
- position.x + translation.x,
- position.y + translation.y,
- };
- sdl_vertices[i].tex_coord = {
- tex_coord.x,
- tex_coord.y,
- };
- sdl_vertices[i].color = {
- color.red / 255.f,
- color.green / 255.f,
- color.blue / 255.f,
- color.alpha / 255.f,
- };
- }
-
- renderer_.render_geometry(
- reinterpret_cast(texture),
- sdl_vertices.get(),
- static_cast(num_vertices),
- indices,
- static_cast(num_indices)
- );
- }
-
- Rml::TextureHandle LoadTexture(
- Rml::Vector2i& texture_dimensions,
- const Rml::String& source
- ) override
- {
- sdl::Surface surface = sdl_image::load(source.c_str());
-
- if (surface.get_format() != SDL_PIXELFORMAT_RGBA32 && surface.get_format() != SDL_PIXELFORMAT_BGRA32) {
- surface = surface.convert_format(SDL_PIXELFORMAT_RGBA32);
- }
-
- // Convert colors to premultiplied alpha, which is necessary for correct alpha compositing.
- const std::size_t pixels_byte_size = surface.get_width() * surface.get_height() * 4;
- Rml::byte* pixels = static_cast(surface.get_raw_pixels());
-
- for (size_t i = 0; i < pixels_byte_size; i += 4) {
- const Rml::byte alpha = pixels[i + 3];
- for (size_t j = 0; j < 3; ++j) {
- pixels[i + j] = static_cast(
- static_cast(pixels[i + j]) * static_cast(alpha) / 255
- );
- }
- }
-
- SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer_.get_raw(), surface.get_raw());
- if (texture) {
- SDL_SetTextureBlendMode(texture, blend_mode_);
- }
-
- texture_dimensions = {surface.get_width(), surface.get_height()};
- return reinterpret_cast(texture);
- }
-
- Rml::TextureHandle GenerateTexture(
- const Rml::Span source,
- const Rml::Vector2i source_dimensions
- ) override
- {
- assert(
- source.data() && source.size() == static_cast(source_dimensions.x * source_dimensions.y * 4)
- );
-
- const sdl::Surface surface = sdl::Surface::create_from(
- source_dimensions.x,
- source_dimensions.y,
- SDL_PIXELFORMAT_RGBA32,
- // Cast away the const because SDL_CreateSurfaceFrom() expects a void*.
- // This is fine as long as we don't modify surface.get_raw_pixels().
- const_cast(source.data()),
- source_dimensions.x * 4
- );
-
- SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer_.get_raw(), surface.get_raw());
- if (texture) {
- SDL_SetTextureBlendMode(texture, blend_mode_);
- }
-
- return reinterpret_cast(texture);
- }
-
- void ReleaseTexture(const Rml::TextureHandle texture_handle) override
- {
- SDL_DestroyTexture(reinterpret_cast(texture_handle));
- }
-
- void EnableScissorRegion(const bool enable) override
- {
- renderer_.set_clip_rect(enable ? &rect_scissor_ : nullptr);
- scissor_region_enabled_ = enable;
- }
-
- void SetScissorRegion(const Rml::Rectanglei region) override
- {
- rect_scissor_.x = region.Left();
- rect_scissor_.y = region.Top();
- rect_scissor_.w = region.Width();
- rect_scissor_.h = region.Height();
-
- if (scissor_region_enabled_) {
- renderer_.set_clip_rect(&rect_scissor_);
- }
- }
- };
-}
diff --git a/src/rutile/core/ui/backend/rmlui_system_interface.cppm b/src/rutile/core/ui/backend/rmlui_system_interface.cppm
deleted file mode 100644
index 3f2ac72..0000000
--- a/src/rutile/core/ui/backend/rmlui_system_interface.cppm
+++ /dev/null
@@ -1,117 +0,0 @@
-// RmlUi SystemInterface implementation for SDL.
-// Based on RmlUi example code: vendor/RmlUi/Backends/RmlUi_Platform_SDL.{cpp,h}
-
-module;
-
-#include
-
-export module rutile.core.ui.backend.rmlui_system_interface;
-
-import std;
-import utils.memory;
-import wrappers.rmlui.core;
-import wrappers.sdl;
-
-// Shorthand for a unique pointer to an SDL_Cursor
-// TODO: Build actual wrapper sdl::Cursor at some point?
-using SDL_CursorPtr = std::unique_ptr>;
-
-export namespace rutile
-{
- class RmlUiSystemInterface final : public Rml::SystemInterface
- {
- sdl::Window& window_;
-
- SDL_CursorPtr cursor_default;
- SDL_CursorPtr cursor_move;
- SDL_CursorPtr cursor_pointer;
- SDL_CursorPtr cursor_resize;
- SDL_CursorPtr cursor_cross;
- SDL_CursorPtr cursor_text;
- SDL_CursorPtr cursor_unavailable;
-
- public:
- explicit RmlUiSystemInterface(sdl::Window& window)
- : window_{window}
- {
- cursor_default = SDL_CursorPtr{SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_DEFAULT)};
- cursor_move = SDL_CursorPtr{SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_MOVE)};
- cursor_pointer = SDL_CursorPtr{SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_POINTER)};
- cursor_resize = SDL_CursorPtr{SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NWSE_RESIZE)};
- cursor_cross = SDL_CursorPtr{SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR)};
- cursor_text = SDL_CursorPtr{SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_TEXT)};
- cursor_unavailable = SDL_CursorPtr{SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NOT_ALLOWED)};
- }
-
- // -- Inherited from Rml::SystemInterface
-
- double GetElapsedTime() override
- {
- // TODO: Add a shared timer to the engine and use that here.
- static const Uint64 start = SDL_GetPerformanceCounter();
- static const double frequency = static_cast(SDL_GetPerformanceFrequency());
- return static_cast(SDL_GetPerformanceCounter() - start) / frequency;
- }
-
- void SetMouseCursor(const Rml::String& cursor_name) override
- {
- SDL_Cursor* cursor = nullptr;
-
- if (cursor_name.empty() || cursor_name == "arrow") {
- cursor = cursor_default.get();
- }
- else if (cursor_name == "move") {
- cursor = cursor_move.get();
- }
- else if (cursor_name == "pointer") {
- cursor = cursor_pointer.get();
- }
- else if (cursor_name == "resize") {
- cursor = cursor_resize.get();
- }
- else if (cursor_name == "cross") {
- cursor = cursor_cross.get();
- }
- else if (cursor_name == "text") {
- cursor = cursor_text.get();
- }
- else if (cursor_name == "unavailable") {
- cursor = cursor_unavailable.get();
- }
- else if (Rml::StringUtilities::StartsWith(cursor_name, "rmlui-scroll")) {
- cursor = cursor_move.get();
- }
-
- if (cursor) {
- SDL_SetCursor(cursor);
- }
- }
-
- void SetClipboardText(const Rml::String& text) override
- {
- sdl::set_clipboard_text(text);
- }
-
- void GetClipboardText(Rml::String& text) override
- {
- text = sdl::get_clipboard_text();
- }
-
- void ActivateKeyboard(const Rml::Vector2f caret_position, const float line_height) override
- {
- const sdl::Rect rect{
- static_cast(caret_position.x),
- static_cast(caret_position.y),
- 1,
- static_cast(line_height),
- };
- window_.set_text_input_area(&rect, 0);
- window_.start_text_input();
- }
-
- void DeactivateKeyboard() override
- {
- window_.stop_text_input();
- }
- };
-}
diff --git a/src/rutile/core/ui/ui_server.cppm b/src/rutile/core/ui/ui_server.cppm
deleted file mode 100644
index 3e5d3ab..0000000
--- a/src/rutile/core/ui/ui_server.cppm
+++ /dev/null
@@ -1,124 +0,0 @@
-module;
-
-#include
-
-export module rutile.core.ui.ui_server;
-
-import std;
-import rutile.core.ui.backend.rmlui_render_interface;
-import rutile.core.ui.backend.rmlui_system_interface;
-import rutile.core.ui.backend.rmlui_input_handler;
-import wrappers.rmlui.core;
-import wrappers.rmlui.debugger;
-import wrappers.sdl;
-
-export namespace rutile
-{
- class UIServer
- {
- // Whether this class is currently instantiated (to prevent multiple instances because we need to do
- // Rml::Initialise() and Rml::Shutdown()).
- static bool instantiated_;
-
- RmlUiSystemInterface system_interface_;
- RmlUiRenderInterface render_interface_;
- RmlUiInputHandler input_handler_;
-
- // RmlUi context (non-owning pointer, lifetime managed by library)
- Rml::Context* context_;
-
- public:
- explicit UIServer(sdl::Renderer& renderer, sdl::Window& window)
- : system_interface_{window},
- render_interface_{renderer},
- input_handler_{window}
- {
- // Prevent the class from being instantiated multiple times
- assert(!instantiated_);
-
- Rml::SetSystemInterface(&system_interface_);
- Rml::SetRenderInterface(&render_interface_);
- Rml::Initialise();
-
- // Create the main RmlUi context
- auto [window_width, window_height] = window.get_size();
- context_ = Rml::CreateContext("main", Rml::Vector2i(window_width, window_height));
- if (!context_) {
- throw std::runtime_error("RmlUi: Couldn't create context");
- }
-
- // TODO: Implement some kind of switch to disable debugger (just use config::debug?)
- Rml::Debugger::Initialise(context_);
-
- instantiated_ = true;
- }
-
- // No copy or move operations
- UIServer(const UIServer&) = delete;
- UIServer& operator=(const UIServer&) = delete;
- UIServer(UIServer&&) = delete;
- UIServer& operator=(UIServer&&) = delete;
-
- ~UIServer()
- {
- Rml::Shutdown();
- instantiated_ = false;
- }
-
- constexpr Rml::Context& get_context() const
- {
- // TODO: Can we assume context_ is always non-nullptr?
- assert(context_);
- return *context_;
- }
-
- // Handles an SDL event. Returns true if the event has been handled.
- bool handle_event(const sdl::Event& event) const
- {
- // Toggle RmlUi debugger with F12
- if (event.type == sdl::EventTypes::KeyDown && event.key.key == sdl::Key::F12) {
- Rml::Debugger::SetVisible(!Rml::Debugger::IsVisible());
- return true;
- }
-
- // Let RmlUi handle relevant events
- if (input_handler_.handle_input_event(get_context(), event)) {
- return true;
- }
-
- return false;
- }
-
- void update() const
- {
- get_context().Update();
- }
-
- void render() const
- {
- render_interface_.prepare_render();
- get_context().Render();
- }
-
- static void load_font_face(const std::string& file_path)
- {
- if (!Rml::LoadFontFace(file_path)) {
- throw std::runtime_error(std::format("RmlUi: Couldn't load font face \"{}\"", file_path));
- }
- }
-
- // TODO: Can/should we avoid the (non-owning) raw pointers here?
- Rml::ElementDocument* load_document(const std::string& file_path) const
- {
- Rml::ElementDocument* document = get_context().LoadDocument(file_path);
-
- if (!document) {
- throw std::runtime_error(std::format("RmlUi: Couldn't load document \"{}\"", file_path));
- }
-
- return document;
- }
- };
-
- bool UIServer::instantiated_ = false;
-}
diff --git a/src/rutile/game/game.cppm b/src/rutile/game/game.cppm
deleted file mode 100644
index 9f8ca08..0000000
--- a/src/rutile/game/game.cppm
+++ /dev/null
@@ -1,161 +0,0 @@
-module;
-
-#include
-
-export module rutile.game.game;
-
-import std;
-import rutile.core.drawing.sprite;
-import rutile.core.drawing.tile_map;
-import rutile.core.drawing.tile_set;
-import rutile.core.engine;
-import rutile.core.render_server;
-import wrappers.rmlui.core;
-import wrappers.sdl;
-import wrappers.sdl_image;
-
-export namespace rutile
-{
- class Game
- {
- // Whether this class is currently instantiated (to prevent multiple instances)
- static bool instantiated_;
-
- // Reference to the engine
- Engine& engine_;
-
- // Sprites for testing
- Sprite player_sprite_;
- std::vector sprites_;
-
- // Tile set and tile map (TODO: tile set should be moved to resource manager in engine)
- TileSet tile_set_;
- TileMap tile_map_;
-
- // Private constructor
- explicit Game(Engine& engine)
- : engine_(engine),
- player_sprite_{
- Sprite::create_from_texture(
- engine_.get_render_server(),
- "assets/sprites/neocat_64.png",
- std::nullopt,
- sdl::FPoint{0, 0},
- sdl::FPoint{-32, -32}
- )
- },
- tile_set_{
- TileSet::create_from_texture(
- engine_.get_render_server(),
- "assets/tilesets/terrain.png",
- 32,
- {
- // Tile 0: No tile
- {0, 0},
- // Tile 1: Actual first tile in the texture
- {0, 0},
- {1, 0},
- {2, 0},
- {3, 0},
- }
- )
- },
- tile_map_(0, 32, 16, 12, {50, 50})
- {
- // Initialize UI
- const auto& ui_server = engine_.get_ui_server();
- ui_server.load_font_face("assets/fonts/LatoLatin-Regular.ttf");
- Rml::ElementDocument* document = ui_server.load_document("assets/ui/main_ui.rml");
- document->Show();
-
- // Initialize tile map with example data
- for (auto x = 0; x < 10; x++) {
- for (auto y = 0; y < 10; y++) {
- const auto tile_index = 2 + (x + y) % 2;
- tile_map_.set_tile(x, y, tile_index);
- }
- }
-
- instantiated_ = true;
- }
-
- public:
- Game() = delete;
-
- // No copy or move operations because we have a reference to the engine
- Game(const Game&) = delete;
- Game& operator=(const Game&) = delete;
- Game(Game&&) = delete;
- Game& operator=(Game&&) = delete;
-
- ~Game()
- {
- instantiated_ = false;
- }
-
- static std::unique_ptr create(Engine& engine)
- {
- // Prevent the class from being instantiated multiple times
- assert(!instantiated_);
- return std::unique_ptr{
- new Game(engine)
- };
- }
-
- // Handles an SDL event. Returns true if the event has been handled.
- bool handle_event(const sdl::Event& event)
- {
- if (event.type == sdl::EventTypes::MouseMotion) {
- player_sprite_.set_position({event.motion.x, event.motion.y});
- return true;
- }
-
- if (event.type == sdl::EventTypes::MouseButtonUp) {
- sprites_.push_back(
- Sprite::create_from_texture(
- engine_.get_render_server(),
- "assets/sprites/neofox_64.png",
- std::nullopt,
- sdl::FPoint{event.motion.x, event.motion.y},
- sdl::FPoint{-32, -32}
- )
- );
- return true;
- }
-
- return false;
- }
-
- void update()
- {
- // TODO: Move this to Engine
- engine_.get_ui_server().update();
- }
-
- void render() const
- {
- const auto& render_server = engine_.get_render_server();
- render_server.start_frame();
-
- // Render tilemap
- tile_map_.draw(render_server, tile_set_);
-
- // Render sprites
- for (const Sprite& sprite : sprites_) {
- sprite.draw(render_server);
- }
- player_sprite_.draw(render_server);
-
- // TODO: Move this to Engine
- engine_.get_ui_server().render();
-
- render_server.finish_frame();
- }
-
- void shutdown()
- {
- }
- };
-
- bool Game::instantiated_ = false;
-}
diff --git a/src/sdl_app.cppm b/src/sdl_app.cppm
new file mode 100644
index 0000000..7e14111
--- /dev/null
+++ b/src/sdl_app.cppm
@@ -0,0 +1,95 @@
+module;
+
+#include
+#include
+#include
+
+export module sdl_app;
+
+import sprite;
+
+export {
+ struct AppState
+ {
+ SDL_Window* window = nullptr;
+ SDL_Renderer* renderer = nullptr;
+ Sprite* sprite = nullptr;
+ };
+
+ SDL_AppResult sdl_panic(
+ const std::string& error_prefix,
+ SDL_Window* window = nullptr,
+ SDL_Renderer* renderer = nullptr
+ )
+ {
+ std::cerr << error_prefix << ": " << SDL_GetError() << '\n';
+
+ if (renderer != nullptr) {
+ SDL_DestroyRenderer(renderer);
+ }
+ if (window != nullptr) {
+ SDL_DestroyWindow(window);
+ }
+
+ SDL_Quit();
+ return SDL_APP_FAILURE;
+ }
+
+ SDL_AppResult sdl_app_init(AppState* app_state)
+ {
+ if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
+ return sdl_panic("SDL_Init error");
+ }
+
+ app_state->window = SDL_CreateWindow("BuildSystemTest", 640, 480, 0);
+ if (app_state->window == nullptr) {
+ return sdl_panic("SDL_CreateWindow error");
+ }
+
+ app_state->renderer = SDL_CreateRenderer(app_state->window, nullptr);
+ if (app_state->renderer == nullptr) {
+ return sdl_panic("SDL_CreateRenderer error", app_state->window);
+ }
+
+ try {
+ app_state->sprite = new Sprite(app_state->renderer, "assets/neocat.png", 100, 100);
+ }
+ catch (const std::runtime_error& e) {
+ return sdl_panic(e.what(), app_state->window, app_state->renderer);
+ }
+
+ return SDL_APP_CONTINUE;
+ }
+
+ SDL_AppResult sdl_app_event(const AppState* app_state, const SDL_Event* event)
+ {
+ if (event->type == SDL_EVENT_QUIT) {
+ return SDL_APP_SUCCESS;
+ }
+
+ if (event->type == SDL_EVENT_MOUSE_MOTION) {
+ app_state->sprite->move(
+ event->motion.x - 50,
+ event->motion.y - 50
+ );
+ }
+
+ return SDL_APP_CONTINUE;
+ }
+
+ SDL_AppResult sdl_app_iterate(const AppState* app_state)
+ {
+ SDL_RenderClear(app_state->renderer);
+ app_state->sprite->render(app_state->renderer);
+ SDL_RenderPresent(app_state->renderer);
+
+ return SDL_APP_CONTINUE;
+ }
+
+ void sdl_app_shutdown(const AppState* app_state)
+ {
+ delete app_state->sprite;
+ SDL_DestroyRenderer(app_state->renderer);
+ SDL_DestroyWindow(app_state->window);
+ }
+}
diff --git a/src/sprite.cppm b/src/sprite.cppm
new file mode 100644
index 0000000..3318180
--- /dev/null
+++ b/src/sprite.cppm
@@ -0,0 +1,81 @@
+module;
+
+#include
+#include
+#include
+#include
+
+export module sprite;
+
+export class Sprite
+{
+ SDL_Texture* sdl_texture;
+ SDL_FRect dest_rect{0, 0, 0, 0};
+
+ public:
+ explicit Sprite(
+ SDL_Renderer* renderer,
+ const std::string& filename,
+ const int width,
+ const int height
+ )
+ {
+ SDL_Surface* texture_surface = IMG_Load(filename.c_str());
+ if (texture_surface == nullptr) {
+ throw std::runtime_error("IMG_Load error");
+ }
+
+ sdl_texture = SDL_CreateTextureFromSurface(renderer, texture_surface);
+ SDL_DestroySurface(texture_surface);
+
+ if (sdl_texture == nullptr) {
+ throw std::runtime_error("SDL_CreateTextureFromSurface error");
+ }
+
+ dest_rect.w = static_cast(width);
+ dest_rect.h = static_cast(height);
+ }
+
+ // Don't allow copy operations
+ Sprite(const Sprite&) = delete;
+ Sprite& operator=(const Sprite&) = delete;
+
+ // Move constructor
+ Sprite(Sprite&& other) noexcept
+ : sdl_texture(other.sdl_texture),
+ dest_rect(other.dest_rect)
+ {
+ other.sdl_texture = nullptr;
+ }
+
+ // Move assignment
+ Sprite& operator=(Sprite&& other) noexcept
+ {
+ // Move inner resources from other
+ sdl_texture = other.sdl_texture;
+ dest_rect = other.dest_rect;
+
+ // Reset other to make it safe for deletion
+ other.sdl_texture = nullptr;
+
+ return *this;
+ }
+
+ ~Sprite()
+ {
+ if (sdl_texture != nullptr) {
+ SDL_DestroyTexture(sdl_texture);
+ }
+ }
+
+ void move(const float x, const float y)
+ {
+ dest_rect.x = x;
+ dest_rect.y = y;
+ }
+
+ void render(SDL_Renderer* renderer) const
+ {
+ SDL_RenderTexture(renderer, sdl_texture, nullptr, &dest_rect);
+ }
+};
diff --git a/src/utils/memory.cppm b/src/utils/memory.cppm
deleted file mode 100644
index d1e16ad..0000000
--- a/src/utils/memory.cppm
+++ /dev/null
@@ -1,21 +0,0 @@
-module;
-
-export module utils.memory;
-
-export namespace utils
-{
- /**
- * Template to generate deleters for `std::unique_ptr` from functions, e.g. to free SDL resources.
- *
- * @tparam delete_func Function that takes a pointer to a resource and deletes the resource.
- */
- template
- struct FuncDeleter
- {
- template
- constexpr void operator()(T* ptr) const noexcept
- {
- delete_func(ptr);
- }
- };
-}
diff --git a/src/wrappers/rmlui/core.cppm b/src/wrappers/rmlui/core.cppm
deleted file mode 100644
index fa209d4..0000000
--- a/src/wrappers/rmlui/core.cppm
+++ /dev/null
@@ -1,530 +0,0 @@
-module;
-
-#include
-
-export module wrappers.rmlui.core;
-
-export
-{
- namespace Rml
- {
- using Rml::Animation;
- using Rml::AnimationList;
- using Rml::Any;
- using Rml::Array;
- using Rml::ArrayDefinition;
- using Rml::Assert;
- using Rml::AttributeNameList;
- using Rml::BasePointerDefinition;
- using Rml::BaseXMLParser;
- using Rml::BlendMode;
- using Rml::Box;
- using Rml::BoxArea;
- using Rml::BoxDirection;
- using Rml::BoxEdge;
- using Rml::BoxShadow;
- using Rml::BoxShadowList;
- using Rml::CallbackTexture;
- using Rml::CallbackTextureFunction;
- using Rml::CallbackTextureInterface;
- using Rml::CallbackTextureSource;
- using Rml::Character;
- using Rml::ClipMaskGeometry;
- using Rml::ClipMaskGeometryList;
- using Rml::ClipMaskOperation;
- using Rml::ColorFormat;
- using Rml::ColorStop;
- using Rml::ColorStopList;
- using Rml::Colour;
- using Rml::Colourb;
- using Rml::ColourbPremultiplied;
- using Rml::Colourf;
- using Rml::ColumnMajorMatrix4f;
- using Rml::ColumnMajorStorage;
- using Rml::CompiledFilter;
- using Rml::CompiledFilterHandle;
- using Rml::CompiledGeometryHandle;
- using Rml::CompiledShader;
- using Rml::CompiledShaderHandle;
- using Rml::ComputedValues;
- using Rml::ContainerBox;
- using Rml::Context;
- using Rml::ContextInstancer;
- using Rml::ContextPtr;
- using Rml::ConvolutionFilter;
- using Rml::CornerSizes;
- using Rml::CreateContext;
- using Rml::CreateString;
- using Rml::DataAddress;
- using Rml::DataAddressEntry;
- using Rml::DataController;
- using Rml::DataControllerInstancer;
- using Rml::DataControllerPtr;
- using Rml::DataEventFunc;
- using Rml::DataGetFunc;
- using Rml::DataModel;
- using Rml::DataModelConstructor;
- using Rml::DataModelHandle;
- using Rml::DataSetFunc;
- using Rml::DataTransformFunc;
- using Rml::DataTypeGetFunc;
- using Rml::DataTypeRegister;
- using Rml::DataTypeSetFunc;
- using Rml::DataVariable;
- using Rml::DataVariableType;
- using Rml::DataView;
- using Rml::DataViewInstancer;
- using Rml::DataViewPtr;
- using Rml::Decorator;
- using Rml::DecoratorDataHandle;
- using Rml::DecoratorDeclaration;
- using Rml::DecoratorDeclarationList;
- using Rml::DecoratorInstancer;
- using Rml::DecoratorInstancerInterface;
- using Rml::DecoratorPtrList;
- using Rml::DecoratorsPtr;
- using Rml::DefaultActionPhase;
- using Rml::DefaultStyleSheetParsers;
- using Rml::Dictionary;
- using Rml::DirtyVariables;
- using Rml::DocumentHeader;
- using Rml::EdgeSizes;
- using Rml::EffectSpecification;
- using Rml::Element;
- using Rml::ElementAnimation;
- using Rml::ElementAnimationList;
- using Rml::ElementAttributes;
- using Rml::ElementBackgroundBorder;
- using Rml::ElementDefinition;
- using Rml::ElementDocument;
- using Rml::ElementForm;
- using Rml::ElementFormControl;
- using Rml::ElementFormControlInput;
- using Rml::ElementFormControlSelect;
- using Rml::ElementFormControlTextArea;
- using Rml::ElementInstancer;
- using Rml::ElementInstancerElement;
- using Rml::ElementInstancerGeneric;
- using Rml::ElementInstancerText;
- using Rml::ElementList;
- using Rml::ElementMeta;
- using Rml::ElementProgress;
- using Rml::ElementPtr;
- using Rml::ElementScroll;
- using Rml::ElementStyle;
- using Rml::ElementTabSet;
- using Rml::ElementText;
- using Rml::ElementUtilities;
- using Rml::EnableObserverPtr;
- using Rml::Event;
- using Rml::EventDispatcher;
- using Rml::EventId;
- using Rml::EventInstancer;
- using Rml::EventListener;
- using Rml::EventListenerInstancer;
- using Rml::EventPhase;
- using Rml::EventPtr;
- using Rml::EventSpecification;
- using Rml::Factory;
- using Rml::Family;
- using Rml::FamilyBase;
- using Rml::FamilyId;
- using Rml::FileHandle;
- using Rml::FileInterface;
- using Rml::Filter;
- using Rml::FilterDeclaration;
- using Rml::FilterDeclarationList;
- using Rml::FilterHandleList;
- using Rml::FilterInstancer;
- using Rml::FilterOperation;
- using Rml::FiltersPtr;
- using Rml::FocusFlag;
- using Rml::FontEffect;
- using Rml::FontEffectInstancer;
- using Rml::FontEffectList;
- using Rml::FontEffects;
- using Rml::FontEffectsHandle;
- using Rml::FontEffectsPtr;
- using Rml::FontEngineInterface;
- using Rml::FontFaceHandle;
- using Rml::FontGlyph;
- using Rml::FontGlyphMap;
- using Rml::FontMetrics;
- using Rml::FormatString;
- using Rml::FromString;
- using Rml::FuncDefinition;
- using Rml::Function;
- using Rml::Geometry;
- using Rml::Get;
- using Rml::GetContext;
- using Rml::GetFileInterface;
- using Rml::GetFontEngineInterface;
- using Rml::GetIf;
- using Rml::GetNumContexts;
- using Rml::GetRenderInterface;
- using Rml::GetSystemInterface;
- using Rml::GetTextInputHandler;
- using Rml::GetTextureSourceList;
- using Rml::GetVersion;
- using Rml::Hash;
- using Rml::Initialise;
- using Rml::InlineLevelBox;
- using Rml::InputType;
- using Rml::IsVoidMemberFunc;
- using Rml::KeyframeBlock;
- using Rml::Keyframes;
- using Rml::KeyframesMap;
- using Rml::LayerHandle;
- using Rml::LayoutEngine;
- using Rml::List;
- using Rml::LoadFontFace;
- using Rml::Log;
- using Rml::MakeLiteralIntVariable;
- using Rml::MakeMoveIterator;
- using Rml::MakeShared;
- using Rml::MakeUnique;
- using Rml::Matrix4;
- using Rml::Matrix4f;
- using Rml::MatrixStorageBase;
- using Rml::MediaBlock;
- using Rml::MediaBlockList;
- using Rml::MediaQueryId;
- using Rml::MediaQueryModifier;
- using Rml::MemberGetFunc;
- using Rml::MemberGetFuncDefinition;
- using Rml::MemberGetterFunc;
- using Rml::MemberObjectDefinition;
- using Rml::MemberScalarGetSetFuncDefinition;
- using Rml::MemberSetFunc;
- using Rml::MemberSetterFunc;
- using Rml::Mesh;
- using Rml::MeshUtilities;
- using Rml::ModalFlag;
- using Rml::NamedDecorator;
- using Rml::NamedDecoratorMap;
- using Rml::NavigationSearchDirection;
- using Rml::NonCopyMoveable;
- using Rml::NumericValue;
- using Rml::ObserverPtr;
- using Rml::OwnedElementList;
- using Rml::Pair;
- using Rml::ParameterMap;
- using Rml::Plugin;
- using Rml::PointerDefinition;
- using Rml::PointerTraits;
- using Rml::PropertiesIterator;
- using Rml::PropertiesIteratorView;
- using Rml::Property;
- using Rml::PropertyDefinition;
- using Rml::PropertyDictionary;
- using Rml::PropertyId;
- using Rml::PropertyIdNameMap;
- using Rml::PropertyIdSet;
- using Rml::PropertyIdSetIterator;
- using Rml::PropertyMap;
- using Rml::PropertyParser;
- using Rml::PropertySource;
- using Rml::PropertySpecification;
- using Rml::Queue;
- using Rml::Rectangle;
- using Rml::Rectanglef;
- using Rml::Rectanglei;
- using Rml::RegisterEventType;
- using Rml::RegisterPlugin;
- using Rml::RelativeTarget;
- using Rml::Releasable;
- using Rml::ReleaseCompiledGeometry;
- using Rml::ReleaseFontResources;
- using Rml::ReleaseRenderManagers;
- using Rml::ReleaseTexture;
- using Rml::ReleaseTextures;
- using Rml::Releaser;
- using Rml::ReleaserBase;
- using Rml::RemoveContext;
- using Rml::RenderBox;
- using Rml::RenderInterface;
- using Rml::RenderManager;
- using Rml::RenderManagerAccess;
- using Rml::RenderState;
- using Rml::ReplacedBox;
- using Rml::ResolveValue;
- using Rml::ResolveValueOr;
- using Rml::RowMajorMatrix4f;
- using Rml::RowMajorStorage;
- using Rml::ScalarDefinition;
- using Rml::ScalarFuncDefinition;
- using Rml::ScriptInterface;
- using Rml::ScriptInterfacePtr;
- using Rml::ScriptObject;
- using Rml::ScrollAlignment;
- using Rml::ScrollBehavior;
- using Rml::ScrollController;
- using Rml::ScrollIntoViewOptions;
- using Rml::ScrollParentage;
- using Rml::SetFileInterface;
- using Rml::SetFontEngineInterface;
- using Rml::SetRenderInterface;
- using Rml::SetSystemInterface;
- using Rml::SetTextInputHandler;
- using Rml::SharedPtr;
- using Rml::ShorthandDefinition;
- using Rml::ShorthandId;
- using Rml::ShorthandIdNameMap;
- using Rml::ShorthandType;
- using Rml::Shutdown;
- using Rml::SmallOrderedMap;
- using Rml::SmallOrderedSet;
- using Rml::SmallUnorderedMap;
- using Rml::SmallUnorderedSet;
- using Rml::Span;
- using Rml::Sprite;
- using Rml::SpriteDefinitionList;
- using Rml::SpriteMap;
- using Rml::Spritesheet;
- using Rml::SpritesheetList;
- using Rml::StableMap;
- using Rml::StableUnorderedMap;
- using Rml::StableVector;
- using Rml::StableVectorIndex;
- using Rml::Stack;
- using Rml::StackingContextChild;
- using Rml::Stream;
- using Rml::String;
- using Rml::StringIteratorU8;
- using Rml::StringList;
- using Rml::StringView;
- using Rml::StructDefinition;
- using Rml::StructHandle;
- using Rml::StyleSheet;
- using Rml::StyleSheetContainer;
- using Rml::StyleSheetIndex;
- using Rml::StyleSheetNode;
- using Rml::StyleSheetParser;
- using Rml::StyleSheetSpecification;
- using Rml::SystemInterface;
- using Rml::TextInputHandler;
- using Rml::TextShapingContext;
- using Rml::Texture;
- using Rml::TextureDatabase;
- using Rml::TextureFileIndex;
- using Rml::TextureHandle;
- using Rml::TextureSource;
- using Rml::TexturedMesh;
- using Rml::TexturedMeshList;
- using Rml::ToString;
- using Rml::Touch;
- using Rml::TouchId;
- using Rml::TouchList;
- using Rml::Transform;
- using Rml::TransformFuncRegister;
- using Rml::TransformPrimitive;
- using Rml::TransformPtr;
- using Rml::TransformState;
- using Rml::Transition;
- using Rml::TransitionList;
- using Rml::Tween;
- using Rml::TypeConverter;
- using Rml::URL;
- using Rml::UniquePtr;
- using Rml::UniqueReleaserPtr;
- using Rml::UniqueRenderResource;
- using Rml::Unit;
- using Rml::Units;
- using Rml::UnorderedMap;
- using Rml::UnorderedMultimap;
- using Rml::UnorderedSet;
- using Rml::UnregisterPlugin;
- using Rml::VariableDefinition;
- using Rml::Variant;
- using Rml::VariantList;
- using Rml::Vector2;
- using Rml::Vector2f;
- using Rml::Vector2i;
- using Rml::Vector3;
- using Rml::Vector3f;
- using Rml::Vector3i;
- using Rml::Vector4;
- using Rml::Vector4f;
- using Rml::Vector4i;
- using Rml::Vector;
- using Rml::Vertex;
- using Rml::VoidMemberFunc;
- using Rml::WeakPtr;
- using Rml::WidgetDropDown;
- using Rml::WidgetScroll;
- using Rml::WidgetTextInputMultiLine;
- using Rml::XMLAttributes;
- using Rml::XMLDataType;
- using Rml::XMLNodeHandler;
- using Rml::XMLParser;
- using Rml::byte;
- using Rml::is_builtin_data_scalar;
- using Rml::voidPtr;
-
- namespace Input
- {
- using Rml::Input::KeyIdentifier;
- using Rml::Input::KeyModifier;
- }
-
- namespace Math
- {
- using Rml::Math::ACos;
- using Rml::Math::ASin;
- using Rml::Math::ATan2;
- using Rml::Math::Absolute;
- using Rml::Math::Clamp;
- using Rml::Math::Cos;
- using Rml::Math::DecomposeFractionalIntegral;
- using Rml::Math::DegreesToRadians;
- using Rml::Math::Exp;
- using Rml::Math::ExpandToPixelGrid;
- using Rml::Math::HexToDecimal;
- using Rml::Math::IsCloseToZero;
- using Rml::Math::Lerp;
- using Rml::Math::Log2;
- using Rml::Math::Max;
- using Rml::Math::Min;
- using Rml::Math::NormaliseAngle;
- using Rml::Math::RadiansToDegrees;
- using Rml::Math::RandomBool;
- using Rml::Math::RandomInteger;
- using Rml::Math::RandomReal;
- using Rml::Math::Round;
- using Rml::Math::RoundDown;
- using Rml::Math::RoundDownToInteger;
- using Rml::Math::RoundToInteger;
- using Rml::Math::RoundUp;
- using Rml::Math::RoundUpToInteger;
- using Rml::Math::RoundedLerp;
- using Rml::Math::Sin;
- using Rml::Math::SnapToPixelGrid;
- using Rml::Math::SquareRoot;
- using Rml::Math::Tan;
- using Rml::Math::ToPowerOfTwo;
- }
-
- namespace StringUtilities
- {
- using Rml::StringUtilities::BytesUTF8;
- using Rml::StringUtilities::ConvertByteOffsetToCharacterOffset;
- using Rml::StringUtilities::ConvertCharacterOffsetToByteOffset;
- using Rml::StringUtilities::DecodeRml;
- using Rml::StringUtilities::EncodeRml;
- using Rml::StringUtilities::EndsWith;
- using Rml::StringUtilities::ExpandString;
- using Rml::StringUtilities::IsWhitespace;
- using Rml::StringUtilities::JoinString;
- using Rml::StringUtilities::LengthUTF8;
- using Rml::StringUtilities::Replace;
- using Rml::StringUtilities::SeekBackwardUTF8;
- using Rml::StringUtilities::SeekForwardUTF8;
- using Rml::StringUtilities::StartsWith;
- using Rml::StringUtilities::StringCompareCaseInsensitive;
- using Rml::StringUtilities::StripWhitespace;
- using Rml::StringUtilities::ToCharacter;
- using Rml::StringUtilities::ToLower;
- using Rml::StringUtilities::ToUTF8;
- using Rml::StringUtilities::ToUpper;
- using Rml::StringUtilities::TrimTrailingDotZeros;
- }
-
- namespace Style
- {
- using Rml::Style::AlignContent;
- using Rml::Style::AlignItems;
- using Rml::Style::AlignSelf;
- using Rml::Style::Bottom;
- using Rml::Style::BoxSizing;
- using Rml::Style::Clear;
- using Rml::Style::Clip;
- using Rml::Style::CommonValues;
- using Rml::Style::ComputedValues;
- using Rml::Style::Direction;
- using Rml::Style::Display;
- using Rml::Style::Drag;
- using Rml::Style::FlexBasis;
- using Rml::Style::FlexDirection;
- using Rml::Style::FlexWrap;
- using Rml::Style::Float;
- using Rml::Style::Focus;
- using Rml::Style::FontKerning;
- using Rml::Style::FontStyle;
- using Rml::Style::FontWeight;
- using Rml::Style::Height;
- using Rml::Style::InheritedValues;
- using Rml::Style::JustifyContent;
- using Rml::Style::Left;
- using Rml::Style::LengthPercentage;
- using Rml::Style::LengthPercentageAuto;
- using Rml::Style::LineHeight;
- using Rml::Style::Margin;
- using Rml::Style::MaxHeight;
- using Rml::Style::MaxWidth;
- using Rml::Style::MinHeight;
- using Rml::Style::MinWidth;
- using Rml::Style::Nav;
- using Rml::Style::NumberAuto;
- using Rml::Style::OriginX;
- using Rml::Style::OriginY;
- using Rml::Style::Overflow;
- using Rml::Style::OverscrollBehavior;
- using Rml::Style::Padding;
- using Rml::Style::PerspectiveOrigin;
- using Rml::Style::PointerEvents;
- using Rml::Style::Position;
- using Rml::Style::RareValues;
- using Rml::Style::Right;
- using Rml::Style::TabIndex;
- using Rml::Style::TextAlign;
- using Rml::Style::TextDecoration;
- using Rml::Style::TextOverflow;
- using Rml::Style::TextTransform;
- using Rml::Style::Top;
- using Rml::Style::TransformOrigin;
- using Rml::Style::VerticalAlign;
- using Rml::Style::Visibility;
- using Rml::Style::WhiteSpace;
- using Rml::Style::Width;
- using Rml::Style::WordBreak;
- using Rml::Style::ZIndex;
- }
-
- namespace Transforms
- {
- using Rml::Transforms::DecomposedMatrix4;
- using Rml::Transforms::Matrix2D;
- using Rml::Transforms::Matrix3D;
- using Rml::Transforms::Perspective;
- using Rml::Transforms::ResolvedPrimitive;
- using Rml::Transforms::Rotate2D;
- using Rml::Transforms::Rotate3D;
- using Rml::Transforms::RotateX;
- using Rml::Transforms::RotateY;
- using Rml::Transforms::RotateZ;
- using Rml::Transforms::Scale2D;
- using Rml::Transforms::Scale3D;
- using Rml::Transforms::ScaleX;
- using Rml::Transforms::ScaleY;
- using Rml::Transforms::ScaleZ;
- using Rml::Transforms::Skew2D;
- using Rml::Transforms::SkewX;
- using Rml::Transforms::SkewY;
- using Rml::Transforms::Translate2D;
- using Rml::Transforms::Translate3D;
- using Rml::Transforms::TranslateX;
- using Rml::Transforms::TranslateY;
- using Rml::Transforms::TranslateZ;
- using Rml::Transforms::UnresolvedPrimitive;
- }
-
- namespace Utilities
- {
- using Rml::Utilities::HashCombine;
- }
- }
-
- using ::rmlui_dynamic_cast;
- using ::rmlui_static_cast;
- using ::rmlui_type_name;
-}
diff --git a/src/wrappers/rmlui/debugger.cppm b/src/wrappers/rmlui/debugger.cppm
deleted file mode 100644
index 7dd319a..0000000
--- a/src/wrappers/rmlui/debugger.cppm
+++ /dev/null
@@ -1,14 +0,0 @@
-module;
-
-#include
-
-export module wrappers.rmlui.debugger;
-
-export namespace Rml::Debugger
-{
- using Rml::Debugger::Initialise;
- using Rml::Debugger::IsVisible;
- using Rml::Debugger::SetContext;
- using Rml::Debugger::SetVisible;
- using Rml::Debugger::Shutdown;
-}
diff --git a/src/wrappers/sdl.cppm b/src/wrappers/sdl.cppm
deleted file mode 100644
index 78f7c72..0000000
--- a/src/wrappers/sdl.cppm
+++ /dev/null
@@ -1,16 +0,0 @@
-module;
-
-export module wrappers.sdl;
-
-// Export submodules
-export import wrappers.sdl.clipboard;
-export import wrappers.sdl.error;
-export import wrappers.sdl.events;
-export import wrappers.sdl.init;
-export import wrappers.sdl.keyboard;
-export import wrappers.sdl.mouse;
-export import wrappers.sdl.rect;
-export import wrappers.sdl.render;
-export import wrappers.sdl.surface;
-export import wrappers.sdl.utils;
-export import wrappers.sdl.video;
diff --git a/src/wrappers/sdl/clipboard.cppm b/src/wrappers/sdl/clipboard.cppm
deleted file mode 100644
index 8ab1278..0000000
--- a/src/wrappers/sdl/clipboard.cppm
+++ /dev/null
@@ -1,38 +0,0 @@
-module;
-
-#include
-
-export module wrappers.sdl.clipboard;
-
-import std;
-import wrappers.sdl.error;
-import wrappers.sdl.utils;
-
-export namespace sdl
-{
- /**
- * Put UTF-8 text into the clipboard.
- *
- * Wrapper for SDL_SetClipboardText().
- *
- * Throws an SDLException on failure.
- */
- void set_clipboard_text(const std::string& text)
- {
- if (!SDL_SetClipboardText(text.c_str())) {
- throw SDLException("SDL_SetClipboardText");
- }
- }
-
- /**
- * Get UTF-8 text from the clipboard.
- *
- * Wrapper for SDL_GetClipboardText().
- *
- * Returns an empty string on failure.
- */
- std::string get_clipboard_text()
- {
- return wrap_string(SDL_GetClipboardText());
- }
-}
diff --git a/src/wrappers/sdl/error.cppm b/src/wrappers/sdl/error.cppm
deleted file mode 100644
index 0b12725..0000000
--- a/src/wrappers/sdl/error.cppm
+++ /dev/null
@@ -1,24 +0,0 @@
-module;
-
-#include
-
-export module wrappers.sdl.error;
-
-import std;
-
-export namespace sdl
-{
- // Exception that wraps an SDL error (which SDL function caused the error, what's the error).
- // SDL_GetError() is used in the constructor to get the error message unless specified explicitly.
- class SDLException final : public std::runtime_error
- {
- public:
- explicit SDLException(const std::string& sdl_func, const std::string& sdl_error)
- : runtime_error(std::format("Error in SDL function {}: {}", sdl_func, sdl_error))
- {}
-
- explicit SDLException(const std::string& sdl_func)
- : SDLException(sdl_func, SDL_GetError())
- {}
- };
-}
diff --git a/src/wrappers/sdl/events.cppm b/src/wrappers/sdl/events.cppm
deleted file mode 100644
index 8ef341a..0000000
--- a/src/wrappers/sdl/events.cppm
+++ /dev/null
@@ -1,47 +0,0 @@
-module;
-
-#include
-
-export module wrappers.sdl.events;
-
-export namespace sdl
-{
- // Simple alias for SDL_Event union
- using Event = SDL_Event;
-
- // Alias for EventType enum
- using EventType = SDL_EventType;
-
- /**
- * Wrapper for the SDL_EventType enum.
- *
- * We're using a namespace here to emulate an enum-like interface, without having to copy the entire enum.
- * More constants can be added on demand.
- */
- namespace EventTypes
- {
- // Application events
- constexpr EventType Quit = SDL_EVENT_QUIT;
-
- // Window events
- constexpr EventType WindowMouseLeave = SDL_EVENT_WINDOW_MOUSE_LEAVE;
- constexpr EventType WindowDisplayScaleChanged = SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED;
- constexpr EventType WindowPixelSizeChanged = SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED;
-
- // Keyboard events
- constexpr EventType KeyDown = SDL_EVENT_KEY_DOWN;
- constexpr EventType KeyUp = SDL_EVENT_KEY_UP;
- constexpr EventType TextInput = SDL_EVENT_TEXT_INPUT;
-
- // Mouse events
- constexpr EventType MouseMotion = SDL_EVENT_MOUSE_MOTION;
- constexpr EventType MouseButtonDown = SDL_EVENT_MOUSE_BUTTON_DOWN;
- constexpr EventType MouseButtonUp = SDL_EVENT_MOUSE_BUTTON_UP;
- constexpr EventType MouseWheel = SDL_EVENT_MOUSE_WHEEL;
-
- // Touch events
- constexpr EventType FingerDown = SDL_EVENT_FINGER_DOWN;
- constexpr EventType FingerUp = SDL_EVENT_FINGER_UP;
- constexpr EventType FingerMotion = SDL_EVENT_FINGER_MOTION;
- }
-}
diff --git a/src/wrappers/sdl/init.cppm b/src/wrappers/sdl/init.cppm
deleted file mode 100644
index f673011..0000000
--- a/src/wrappers/sdl/init.cppm
+++ /dev/null
@@ -1,62 +0,0 @@
-module;
-
-#include
-
-export module wrappers.sdl.init;
-
-import std;
-import wrappers.sdl.error;
-
-export namespace sdl
-{
- using InitFlags_t = SDL_InitFlags;
-
- /**
- * Wrapper for the SDL_InitFlags enum/constants.
- *
- * We're using a namespace here to emulate an enum-like interface. If we used an actual enum, we would have to
- * explicitly define bit-wise operations for it (as well as for every other kind of bit flag enum.
- * (Maybe in the future this can be replaced with a more elegant template-based solution or something.)
- */
- namespace InitFlags
- {
- constexpr InitFlags_t Audio = SDL_INIT_AUDIO;
- constexpr InitFlags_t Video = SDL_INIT_VIDEO;
- constexpr InitFlags_t Joystick = SDL_INIT_JOYSTICK;
- constexpr InitFlags_t Haptic = SDL_INIT_HAPTIC;
- constexpr InitFlags_t Gamepad = SDL_INIT_GAMEPAD;
- constexpr InitFlags_t Events = SDL_INIT_EVENTS;
- constexpr InitFlags_t Sensor = SDL_INIT_SENSOR;
- constexpr InitFlags_t Camera = SDL_INIT_CAMERA;
- }
-
- /**
- * Wrapper for the SDL_AppResult enum.
- */
- enum class AppResult : std::underlying_type_t
- {
- Continue = SDL_APP_CONTINUE,
- Success = SDL_APP_SUCCESS,
- Failure = SDL_APP_FAILURE,
- };
-
- /**
- * Wrapper for SDL_Init().
- */
- constexpr void initialize_sdl(const InitFlags_t flags)
- {
- if (!SDL_Init(flags)) {
- throw SDLException("SDL_Init");
- }
- }
-
- /**
- * Wrapper for SDL_SetAppMetadataProperty().
- */
- constexpr void set_app_metadata_property(const char* property_name, const char* value)
- {
- if (!SDL_SetAppMetadataProperty(property_name, value)) {
- throw SDLException("SDL_SetAppMetadataProperty");
- }
- }
-}
diff --git a/src/wrappers/sdl/keyboard.cppm b/src/wrappers/sdl/keyboard.cppm
deleted file mode 100644
index bed6d25..0000000
--- a/src/wrappers/sdl/keyboard.cppm
+++ /dev/null
@@ -1,177 +0,0 @@
-module;
-
-#include
-#include
-
-export module wrappers.sdl.keyboard;
-
-export namespace sdl
-{
- using Keycode = SDL_Keycode;
-
- /**
- * SDL keycode constants (SDLK_...).
- * This is not a complete collection of all keycodes, only those we need. Add more when needed.
- * Namespace is just called "Key" instead of "Keycodes" to keep it short.
- */
- namespace Key
- {
- // clang-format off
- constexpr Keycode Unknown = SDLK_UNKNOWN;
- constexpr Keycode Return = SDLK_RETURN;
- constexpr Keycode Escape = SDLK_ESCAPE;
- constexpr Keycode Backspace = SDLK_BACKSPACE;
- constexpr Keycode Tab = SDLK_TAB;
- constexpr Keycode Space = SDLK_SPACE;
- constexpr Keycode DblApostrophe = SDLK_DBLAPOSTROPHE;
- constexpr Keycode Plus = SDLK_PLUS;
- constexpr Keycode Comma = SDLK_COMMA;
- constexpr Keycode Minus = SDLK_MINUS;
- constexpr Keycode Period = SDLK_PERIOD;
- constexpr Keycode Slash = SDLK_SLASH;
- constexpr Keycode Num0 = SDLK_0;
- constexpr Keycode Num1 = SDLK_1;
- constexpr Keycode Num2 = SDLK_2;
- constexpr Keycode Num3 = SDLK_3;
- constexpr Keycode Num4 = SDLK_4;
- constexpr Keycode Num5 = SDLK_5;
- constexpr Keycode Num6 = SDLK_6;
- constexpr Keycode Num7 = SDLK_7;
- constexpr Keycode Num8 = SDLK_8;
- constexpr Keycode Num9 = SDLK_9;
- constexpr Keycode Semicolon = SDLK_SEMICOLON;
- constexpr Keycode LeftBracket = SDLK_LEFTBRACKET;
- constexpr Keycode Backslash = SDLK_BACKSLASH;
- constexpr Keycode RightBracket = SDLK_RIGHTBRACKET;
- constexpr Keycode Grave = SDLK_GRAVE;
- constexpr Keycode A = SDLK_A;
- constexpr Keycode B = SDLK_B;
- constexpr Keycode C = SDLK_C;
- constexpr Keycode D = SDLK_D;
- constexpr Keycode E = SDLK_E;
- constexpr Keycode F = SDLK_F;
- constexpr Keycode G = SDLK_G;
- constexpr Keycode H = SDLK_H;
- constexpr Keycode I = SDLK_I;
- constexpr Keycode J = SDLK_J;
- constexpr Keycode K = SDLK_K;
- constexpr Keycode L = SDLK_L;
- constexpr Keycode M = SDLK_M;
- constexpr Keycode N = SDLK_N;
- constexpr Keycode O = SDLK_O;
- constexpr Keycode P = SDLK_P;
- constexpr Keycode Q = SDLK_Q;
- constexpr Keycode R = SDLK_R;
- constexpr Keycode S = SDLK_S;
- constexpr Keycode T = SDLK_T;
- constexpr Keycode U = SDLK_U;
- constexpr Keycode V = SDLK_V;
- constexpr Keycode W = SDLK_W;
- constexpr Keycode X = SDLK_X;
- constexpr Keycode Y = SDLK_Y;
- constexpr Keycode Z = SDLK_Z;
- constexpr Keycode Delete = SDLK_DELETE;
- constexpr Keycode CapsLock = SDLK_CAPSLOCK;
- constexpr Keycode F1 = SDLK_F1;
- constexpr Keycode F2 = SDLK_F2;
- constexpr Keycode F3 = SDLK_F3;
- constexpr Keycode F4 = SDLK_F4;
- constexpr Keycode F5 = SDLK_F5;
- constexpr Keycode F6 = SDLK_F6;
- constexpr Keycode F7 = SDLK_F7;
- constexpr Keycode F8 = SDLK_F8;
- constexpr Keycode F9 = SDLK_F9;
- constexpr Keycode F10 = SDLK_F10;
- constexpr Keycode F11 = SDLK_F11;
- constexpr Keycode F12 = SDLK_F12;
- constexpr Keycode PrintScreen = SDLK_PRINTSCREEN;
- constexpr Keycode ScrollLock = SDLK_SCROLLLOCK;
- constexpr Keycode Pause = SDLK_PAUSE;
- constexpr Keycode Insert = SDLK_INSERT;
- constexpr Keycode Home = SDLK_HOME;
- constexpr Keycode PageUp = SDLK_PAGEUP;
- constexpr Keycode End = SDLK_END;
- constexpr Keycode PageDown = SDLK_PAGEDOWN;
- constexpr Keycode Right = SDLK_RIGHT;
- constexpr Keycode Left = SDLK_LEFT;
- constexpr Keycode Down = SDLK_DOWN;
- constexpr Keycode Up = SDLK_UP;
- constexpr Keycode NumLockClear = SDLK_NUMLOCKCLEAR;
- constexpr Keycode NumpadDivide = SDLK_KP_DIVIDE;
- constexpr Keycode NumpadMultiply = SDLK_KP_MULTIPLY;
- constexpr Keycode NumpadMinus = SDLK_KP_MINUS;
- constexpr Keycode NumpadPlus = SDLK_KP_PLUS;
- constexpr Keycode NumpadEnter = SDLK_KP_ENTER;
- constexpr Keycode Numpad1 = SDLK_KP_1;
- constexpr Keycode Numpad2 = SDLK_KP_2;
- constexpr Keycode Numpad3 = SDLK_KP_3;
- constexpr Keycode Numpad4 = SDLK_KP_4;
- constexpr Keycode Numpad5 = SDLK_KP_5;
- constexpr Keycode Numpad6 = SDLK_KP_6;
- constexpr Keycode Numpad7 = SDLK_KP_7;
- constexpr Keycode Numpad8 = SDLK_KP_8;
- constexpr Keycode Numpad9 = SDLK_KP_9;
- constexpr Keycode Numpad0 = SDLK_KP_0;
- constexpr Keycode NumpadPeriod = SDLK_KP_PERIOD;
- constexpr Keycode NumpadEquals = SDLK_KP_EQUALS;
- constexpr Keycode F13 = SDLK_F13;
- constexpr Keycode F14 = SDLK_F14;
- constexpr Keycode F15 = SDLK_F15;
- constexpr Keycode Help = SDLK_HELP;
- constexpr Keycode Clear = SDLK_CLEAR;
- constexpr Keycode LCtrl = SDLK_LCTRL;
- constexpr Keycode LShift = SDLK_LSHIFT;
- constexpr Keycode LAlt = SDLK_LALT;
- constexpr Keycode LGui = SDLK_LGUI;
- constexpr Keycode RCtrl = SDLK_RCTRL;
- constexpr Keycode RShift = SDLK_RSHIFT;
- constexpr Keycode RAlt = SDLK_RALT;
- constexpr Keycode RGui = SDLK_RGUI;
- // clang-format on
- }
-
- // Key modifier (e.g. left shift, left ctrl, ...)
- using KeyMod = SDL_Keymod;
-
- // Key modifier state: Bitmask of key modifiers (just an alias for KeyMod for slightly better semantics)
- using KeyModState = KeyMod;
-
- /**
- * SDL key modifier constants (SDL_KMOD_...).
- * This is not a complete collection of all key modifiers, only those we need. Add more when needed.
- */
- namespace KeyMods
- {
- // clang-format off
-
- // Single modifiers
- constexpr KeyMod None = SDL_KMOD_NONE;
- constexpr KeyMod LShift = SDL_KMOD_LSHIFT;
- constexpr KeyMod RShift = SDL_KMOD_RSHIFT;
- constexpr KeyMod LCtrl = SDL_KMOD_LCTRL;
- constexpr KeyMod RCtrl = SDL_KMOD_RCTRL;
- constexpr KeyMod LAlt = SDL_KMOD_LALT;
- constexpr KeyMod RAlt = SDL_KMOD_RALT;
- constexpr KeyMod LGui = SDL_KMOD_LGUI;
- constexpr KeyMod RGui = SDL_KMOD_RGUI;
- constexpr KeyMod NumLock = SDL_KMOD_NUM;
- constexpr KeyMod CapsLock = SDL_KMOD_CAPS;
-
- // Combined modifiers
- constexpr KeyModState Ctrl = SDL_KMOD_CTRL; // Any Ctrl key
- constexpr KeyModState Shift = SDL_KMOD_SHIFT; // Any Shift key
- constexpr KeyModState Alt = SDL_KMOD_ALT; // Any Alt key
- constexpr KeyModState Gui = SDL_KMOD_GUI; // Any GUI key
-
- // clang-format on
- }
-
- /**
- * Get the current key modifier state for the keyboard.
- * Wrapper for SDL_GetModState().
- */
- constexpr KeyModState get_key_mod_state()
- {
- return SDL_GetModState();
- }
-}
diff --git a/src/wrappers/sdl/mouse.cppm b/src/wrappers/sdl/mouse.cppm
deleted file mode 100644
index e612c00..0000000
--- a/src/wrappers/sdl/mouse.cppm
+++ /dev/null
@@ -1,29 +0,0 @@
-module;
-
-#include
-#include
-
-export module wrappers.sdl.mouse;
-
-import std;
-
-export namespace sdl
-{
- using MouseButtonIndex = std::uint8_t;
-
- namespace MouseButtons
- {
- constexpr MouseButtonIndex Left = SDL_BUTTON_LEFT;
- constexpr MouseButtonIndex Middle = SDL_BUTTON_MIDDLE;
- constexpr MouseButtonIndex Right = SDL_BUTTON_RIGHT;
- }
-
- /**
- * Wrapper for SDL_CaptureMouse().
- */
- constexpr void capture_mouse(const bool enabled)
- {
- // Ignore errors (probably means it's not supported on this platform)
- SDL_CaptureMouse(enabled);
- }
-}
diff --git a/src/wrappers/sdl/rect.cppm b/src/wrappers/sdl/rect.cppm
deleted file mode 100644
index 6e5dd32..0000000
--- a/src/wrappers/sdl/rect.cppm
+++ /dev/null
@@ -1,42 +0,0 @@
-module;
-
-#include
-
-export module wrappers.sdl.rect;
-
-export namespace sdl
-{
- // Wrappers around SDL_Point and SDL_FPoint (change to wrapper classes when needed)
- using FPoint = SDL_FPoint;
- using Point = SDL_Point;
-
- /**
- * Wrapper for SDL_FRect using class inheritance.
- */
- class FRect : public SDL_FRect
- {
- /**
- * Wrapper for SDL_RectEmptyFloat().
- * @return True if the floating point rectangle takes no space.
- */
- bool is_empty() const
- {
- return SDL_RectEmptyFloat(this);
- }
- };
-
- /**
- * Wrapper for SDL_Rect using class inheritance.
- */
- class Rect : public SDL_Rect
- {
- /**
- * Wrapper for SDL_RectEmpty().
- * @return True if the rectangle takes no space.
- */
- bool is_empty() const
- {
- return SDL_RectEmpty(this);
- }
- };
-}
diff --git a/src/wrappers/sdl/render.cppm b/src/wrappers/sdl/render.cppm
deleted file mode 100644
index a556c3f..0000000
--- a/src/wrappers/sdl/render.cppm
+++ /dev/null
@@ -1,194 +0,0 @@
-module;
-
-#include
-#include
-
-export module wrappers.sdl.render;
-
-import std;
-import utils.memory;
-import wrappers.sdl.error;
-import wrappers.sdl.rect;
-import wrappers.sdl.video;
-
-export namespace sdl
-{
- using Vertex = SDL_Vertex;
-
- /**
- * Wrapper for SDL_Texture that manages its lifecycle with a unique_ptr.
- */
- class Texture
- {
- std::unique_ptr<
- SDL_Texture,
- utils::FuncDeleter
- > raw_texture_;
-
- public:
- Texture() = delete;
-
- explicit Texture(SDL_Texture* raw_texture)
- : raw_texture_{raw_texture}
- {}
-
- constexpr SDL_Texture* get_raw() const
- {
- assert(raw_texture_);
- return raw_texture_.get();
- }
-
- constexpr int get_width() const
- {
- return raw_texture_->w;
- }
-
- constexpr int get_height() const
- {
- return raw_texture_->h;
- }
-
- constexpr FRect get_boundaries() const
- {
- return {0, 0, static_cast(raw_texture_->w), static_cast(raw_texture_->h)};
- }
- };
-
- /**
- * Wrapper for SDL_Renderer that manages its lifecycle with a unique_ptr.
- */
- class Renderer
- {
- std::unique_ptr<
- SDL_Renderer,
- utils::FuncDeleter
- > raw_renderer_;
-
- public:
- Renderer() = delete;
-
- explicit Renderer(SDL_Renderer* raw_renderer)
- : raw_renderer_{raw_renderer}
- {}
-
- constexpr SDL_Renderer* get_raw() const
- {
- assert(raw_renderer_);
- return raw_renderer_.get();
- }
-
- /**
- * Wrapper for SDL_SetRenderClipRect().
- * Uses assert to verify the function returned true.
- */
- constexpr void set_clip_rect(const Rect* rect) const
- {
- if (!SDL_SetRenderClipRect(get_raw(), rect)) {
- assert(!"SDL_SetRenderClipRect returned false");
- }
- }
-
- /**
- * Wrapper for SDL_SetRenderDrawBlendMode().
- * Uses assert to verify the function returned true.
- */
- constexpr void set_draw_blend_mode(SDL_BlendMode blend_mode) const
- {
- if (!SDL_SetRenderDrawBlendMode(get_raw(), blend_mode)) {
- assert(!"SDL_SetRenderDrawBlendMode returned false");
- }
- }
-
- /**
- * Wrapper for SDL_SetRenderVSync().
- * Uses assert to verify the function returned true.
- */
- constexpr void set_vsync(const int vsync) const
- {
- // TODO: These functions probably should never fail? Change this to a runtime exception if necessary.
- if (!SDL_SetRenderVSync(get_raw(), vsync)) {
- assert(!"SDL_SetRenderVSync returned false");
- }
- }
-
- /**
- * Wrapper for SDL_RenderClear().
- * Uses assert to verify the function returned true.
- */
- constexpr void clear() const
- {
- // TODO: These functions probably should never fail? Change this to a runtime exception if necessary.
- if (!SDL_RenderClear(get_raw())) {
- assert(!"SDL_RenderClear returned false");
- }
- }
-
- /**
- * Wrapper for SDL_RenderPresent().
- * Uses assert to verify the function returned true.
- */
- constexpr void present() const
- {
- if (!SDL_RenderPresent(get_raw())) {
- assert(!"SDL_RenderPresent returned false");
- }
- }
-
- /**
- * Wrapper for SDL_RenderTexture().
- * Uses assert to verify the function returned true.
- */
- constexpr void render_texture(
- const Texture& texture,
- const FRect* src_rect,
- const FRect* dest_rect
- ) const
- {
- if (!SDL_RenderTexture(get_raw(), texture.get_raw(), src_rect, dest_rect)) {
- assert(!"SDL_RenderTexture returned false");
- }
- }
-
- /**
- * Wrapper for SDL_RenderGeometry().
- * Uses assert to verify the function returned true.
- */
- // TODO: Function uses raw SDL_Texture pointer. Add overload for sdl::Texture& when needed.
- constexpr void render_geometry(
- SDL_Texture* texture,
- const Vertex* vertices,
- const int num_vertices,
- const int* indices,
- const int num_indices
- ) const
- {
- if (!SDL_RenderGeometry(get_raw(), texture, vertices, num_vertices, indices, num_indices)) {
- assert(!"SDL_RenderGeometry returned false");
- }
- }
- };
-
- /**
- * Wrapper for SDL_CreateWindowAndRenderer().
- * Returns a pair of a Window and a Renderer object.
- * Throws an SDLException on failure.
- */
- std::pair create_window_and_renderer(
- const std::string& title,
- const int width,
- const int height,
- const SDL_WindowFlags window_flags
- )
- {
- SDL_Window* raw_window = nullptr;
- SDL_Renderer* raw_renderer = nullptr;
-
- if (!SDL_CreateWindowAndRenderer(
- title.c_str(), width, height, window_flags, &raw_window, &raw_renderer
- )) {
- throw SDLException("SDL_CreateWindowAndRenderer");
- }
-
- return {Window{raw_window}, Renderer{raw_renderer}};
- }
-}
diff --git a/src/wrappers/sdl/surface.cppm b/src/wrappers/sdl/surface.cppm
deleted file mode 100644
index 88cba61..0000000
--- a/src/wrappers/sdl/surface.cppm
+++ /dev/null
@@ -1,98 +0,0 @@
-module;
-
-#include
-#include
-
-export module wrappers.sdl.surface;
-
-import std;
-import utils.memory;
-import wrappers.sdl.error;
-
-export namespace sdl
-{
- /**
- * Wrapper for SDL_Texture that manages its lifecycle with a unique_ptr.
- */
- class Surface
- {
- std::unique_ptr<
- SDL_Surface,
- utils::FuncDeleter
- > raw_surface_;
-
- public:
- Surface() = delete;
-
- explicit Surface(SDL_Surface* raw_surface)
- : raw_surface_{raw_surface}
- {}
-
- /**
- * Allocate a new surface with a specific pixel format and existing pixel data.
- *
- * NOTE: No copy is made of the pixel data. Pixel data is not managed automatically; you must free the
- * surface before you free the pixel data.
- *
- * Wrapper for SDL_CreateSurfaceFrom().
- */
- static Surface create_from(
- const int width,
- const int height,
- const SDL_PixelFormat format,
- void* pixels,
- const int pitch
- )
- {
- SDL_Surface* raw_surface = SDL_CreateSurfaceFrom(width, height, format, pixels, pitch);
-
- if (raw_surface == nullptr) {
- throw SDLException("SDL_CreateSurfaceFrom");
- }
-
- return Surface(raw_surface);
- }
-
- constexpr SDL_Surface* get_raw() const
- {
- assert(raw_surface_);
- return raw_surface_.get();
- }
-
- // TODO: Wrap SDL_PixelFormat?
- constexpr SDL_PixelFormat get_format() const
- {
- return raw_surface_->format;
- }
-
- constexpr int get_width() const
- {
- return raw_surface_->w;
- }
-
- constexpr int get_height() const
- {
- return raw_surface_->h;
- }
-
- constexpr void* get_raw_pixels() const
- {
- return raw_surface_->pixels;
- }
-
- /**
- * Wrapper for SDL_ConvertSurface().
- */
- Surface convert_format(const SDL_PixelFormat new_format) const
- {
- SDL_Surface* new_raw_surface = SDL_ConvertSurface(get_raw(), new_format);
-
- // TODO: When does this function fail?
- if (new_raw_surface == nullptr) {
- throw SDLException("SDL_ConvertSurface");
- }
-
- return Surface(new_raw_surface);
- }
- };
-}
diff --git a/src/wrappers/sdl/utils.cppm b/src/wrappers/sdl/utils.cppm
deleted file mode 100644
index 96dd45e..0000000
--- a/src/wrappers/sdl/utils.cppm
+++ /dev/null
@@ -1,23 +0,0 @@
-module;
-
-#include
-
-export module wrappers.sdl.utils;
-
-import std;
-
-export namespace sdl
-{
- /**
- * Convert a string returned by an SDL function to std::string and free the original memory using SDL_free().
- *
- * Usage:
- * std::string foo = wrap_string(SDL_FunctionThatReturnsAString());
- */
- constexpr std::string wrap_string(char* raw_str)
- {
- std::string str{raw_str};
- SDL_free(raw_str);
- return str;
- }
-}
diff --git a/src/wrappers/sdl/video.cppm b/src/wrappers/sdl/video.cppm
deleted file mode 100644
index f393a43..0000000
--- a/src/wrappers/sdl/video.cppm
+++ /dev/null
@@ -1,101 +0,0 @@
-module;
-
-#include
-#include
-
-export module wrappers.sdl.video;
-
-import std;
-import utils.memory;
-import wrappers.sdl.error;
-import wrappers.sdl.rect;
-
-export namespace sdl
-{
- /**
- * Wrapper for SDL_Window that manages its lifecycle with a unique_ptr.
- */
- class Window
- {
- std::unique_ptr<
- SDL_Window,
- utils::FuncDeleter
- > raw_window_;
-
- public:
- Window() = delete;
-
- explicit Window(SDL_Window* raw_window)
- : raw_window_{raw_window}
- {}
-
- constexpr SDL_Window* get_raw() const
- {
- assert(raw_window_);
- return raw_window_.get();
- }
-
- /**
- * Wrapper for SDL_GetWindowPixelDensity().
- */
- constexpr float get_pixel_density() const
- {
- return SDL_GetWindowPixelDensity(get_raw());
- }
-
- /**
- * Wrapper for SDL_GetWindowDisplayScale().
- */
- constexpr float get_display_scale() const
- {
- return SDL_GetWindowDisplayScale(get_raw());
- }
-
- /**
- * Wrapper for SDL_GetWindowSize().
- */
- std::pair get_size() const
- {
- int width, height;
-
- if (!SDL_GetWindowSize(get_raw(), &width, &height)) {
- throw SDLException("SDL_GetWindowSize");
- }
-
- return {width, height};
- }
-
- /**
- * Wrapper for SDL_SetTextInputArea().
- * Uses assert to verify the function returned true.
- */
- constexpr void set_text_input_area(const Rect* rect, const int cursor) const
- {
- if (!SDL_SetTextInputArea(get_raw(), rect, cursor)) {
- assert(!"SDL_SetTextInputArea returned false");
- }
- }
-
- /**
- * Wrapper for SDL_StartTextInput().
- * Uses assert to verify the function returned true.
- */
- constexpr void start_text_input() const
- {
- if (!SDL_StartTextInput(get_raw())) {
- assert(!"SDL_StartTextInput returned false");
- }
- }
-
- /**
- * Wrapper for SDL_StopTextInput().
- * Uses assert to verify the function returned true.
- */
- constexpr void stop_text_input() const
- {
- if (!SDL_StopTextInput(get_raw())) {
- assert(!"SDL_StopTextInput returned false");
- }
- }
- };
-}
diff --git a/src/wrappers/sdl_image.cppm b/src/wrappers/sdl_image.cppm
deleted file mode 100644
index 7312e9c..0000000
--- a/src/wrappers/sdl_image.cppm
+++ /dev/null
@@ -1,43 +0,0 @@
-module;
-
-#include
-#include
-
-export module wrappers.sdl_image;
-
-import std;
-import utils.memory;
-import wrappers.sdl.error;
-import wrappers.sdl.render;
-import wrappers.sdl.surface;
-
-export namespace sdl_image
-{
- /**
- * Wrapper for IMG_Load().
- */
- sdl::Surface load(const std::string& filename)
- {
- SDL_Surface* raw_surface = IMG_Load(filename.c_str());
-
- if (raw_surface == nullptr) {
- throw sdl::SDLException("IMG_Load");
- }
-
- return sdl::Surface{raw_surface};
- }
-
- /**
- * Wrapper for IMG_LoadTexture().
- */
- sdl::Texture load_texture(const sdl::Renderer& renderer, const std::string& filename)
- {
- SDL_Texture* raw_texture = IMG_LoadTexture(renderer.get_raw(), filename.c_str());
-
- if (raw_texture == nullptr) {
- throw sdl::SDLException("IMG_LoadTexture");
- }
-
- return sdl::Texture{raw_texture};
- }
-}
diff --git a/tools/shuriken.py b/tools/shuriken.py
index b7f38a7..e1ae8aa 100755
--- a/tools/shuriken.py
+++ b/tools/shuriken.py
@@ -3,13 +3,14 @@
############################################
# shuriken - A ninja-based C++ build tool
# ------------------------------------------
-# Version: 0.1.0 (modified)
+# Version: 0.1.0
# Author: binaryDiv
# License: MIT License
# https://git.0xbd.space/binaryDiv/shuriken
############################################
import argparse
+import copy
import json
import shlex
import subprocess
@@ -17,7 +18,7 @@ import sys
from collections import namedtuple
from dataclasses import asdict, dataclass, field
from pathlib import Path
-from typing import Any, Self
+from typing import Any
import yaml
@@ -59,43 +60,10 @@ class TargetConfig:
return f"{self.linker_args or ''} {self.linker_args_extra or ''}".strip()
-@dataclass(kw_only=True)
-class MergedTargetConfig(TargetConfig):
- cpp_compiler: str = ''
- cpp_standard: str = ''
- cpp_flags: str = ''
- cpp_flags_extra: str = ''
-
- linker_flags: str = ''
- linker_flags_extra: str = ''
- linker_args: str = ''
- linker_args_extra: str = ''
-
- output_file: str = ''
- run_command: str = ''
-
- @classmethod
- def create_from(cls, target_defaults: TargetConfig, target_config: TargetConfig) -> Self:
- merged_config = cls()
- merged_config.update(asdict(target_defaults))
- merged_config.update(asdict(target_config))
- return merged_config
-
- def validate(self) -> None:
- # Validate that all required fields are set
- if not self.cpp_compiler:
- raise ConfigValidationException('cpp_compiler must be set')
- if not self.cpp_standard:
- raise ConfigValidationException('cpp_standard must be set')
- if not self.output_file:
- raise ConfigValidationException('output_file must be set')
-
-
@dataclass(kw_only=True)
class ShurikenConfig:
__path_fields = ['source_dir', 'build_dir']
__list_fields = []
- __bool_fields = ['enable_import_std']
source_dir: Path = Path('src')
build_dir: Path = Path('build')
@@ -103,16 +71,14 @@ class ShurikenConfig:
defaults: TargetConfig = field(default_factory=lambda: TargetConfig(
cpp_compiler='clang++',
cpp_standard='c++20',
+ cpp_flags='',
+ linker_flags='',
+ linker_args='',
))
- enable_import_std: bool = False
-
default_target: str = ''
targets: dict[str, TargetConfig] = field(default_factory=dict)
- # Merged target configs, generated from defaults and targets
- _merged_target_configs = {}
-
def update(self, data: dict) -> None:
for key, value in data.items():
# Ignore unknown config keys
@@ -120,13 +86,13 @@ class ShurikenConfig:
continue
if key == 'defaults':
- assert type(value) is dict
+ assert (type(value) is dict)
self.defaults.update(value)
elif key == 'targets':
- assert type(value) is dict
+ assert (type(value) is dict)
for target_name, target_config in value.items():
- assert type(target_name) is str and len(target_name) > 0
- assert type(target_config) is dict or target_config is None
+ assert (type(target_name) is str and len(target_name) > 0)
+ assert (type(target_config) is dict or target_config is None)
# Ignore "hidden" targets starting with a dot (can be used for YAML anchors)
if target_name[0] == '.':
@@ -139,18 +105,11 @@ class ShurikenConfig:
elif key in self.__path_fields:
setattr(self, key, Path(value))
elif key in self.__list_fields:
- assert type(value) is list
+ assert (type(value) is list)
setattr(self, key, list(str(item) for item in value))
- elif key in self.__bool_fields:
- assert type(value) is bool
- setattr(self, key, value)
else:
setattr(self, key, str(value))
- # Generate merged target configs (we generate all of them so that we can validate the full config)
- for target_name, target_config in self.targets.items():
- self._merged_target_configs[target_name] = MergedTargetConfig.create_from(self.defaults, target_config)
-
def update_from_yaml(self, file_path: Path) -> None:
with file_path.open('r') as file:
self.update(yaml.safe_load(file))
@@ -172,18 +131,23 @@ class ShurikenConfig:
raise ConfigValidationException('default_target is not defined in targets')
# Validate individual build targets
- for target_name, merged_target_config in self._merged_target_configs.items():
- try:
- merged_target_config.validate()
- except ConfigValidationException as exc:
- raise ConfigValidationException(f'Target "{target_name}": {str(exc)}')
+ for target_name, target_config in self.targets.items():
+ if not target_config.cpp_compiler and not self.defaults.cpp_compiler:
+ raise ConfigValidationException(f'Target "{target_name}": cpp_compiler must be set')
+ if not target_config.cpp_standard and not self.defaults.cpp_standard:
+ raise ConfigValidationException(f'Target "{target_name}": cpp_standard must be set')
+ if not target_config.output_file and not self.defaults.output_file:
+ raise ConfigValidationException(f'Target "{target_name}": output_file must be set')
def get_ninja_file_path(self, target: str) -> Path:
return self.build_dir / f'build.{target}.ninja'
- def get_merged_target_config(self, target: str) -> MergedTargetConfig:
+ def get_merged_target_config(self, target: str) -> TargetConfig:
assert target in self.targets, f'Target "{target}" not defined!'
- return self._merged_target_configs[target]
+
+ merged_config = copy.deepcopy(self.defaults)
+ merged_config.update(asdict(self.targets[target]))
+ return merged_config
class ShurikenArgumentParser:
@@ -222,8 +186,8 @@ class ShurikenArgumentParser:
help='Print generated Ninja file to stdout instead of writing to a file',
)
- _subparser_build = subparsers.add_parser('build', help='Build project (default command)')
- _subparser_compdb = subparsers.add_parser('compdb', help='Generate compilation database')
+ subparser_build = subparsers.add_parser('build', help='Build project (default command)')
+ subparser_compdb = subparsers.add_parser('compdb', help='Generate compilation database')
subparser_run = subparsers.add_parser('run', help='Build and run project')
subparser_run.add_argument(
@@ -232,13 +196,6 @@ class ShurikenArgumentParser:
help='Arguments that are passed to the application',
)
- subparser_lint = subparsers.add_parser('lint', help='Lint the project')
- subparser_lint.add_argument(
- 'lint_files',
- nargs='*',
- help='Files to lint (defaults to all source files)',
- )
-
subparser_clean = subparsers.add_parser('clean', help='Remove all build files of the current target')
subparser_clean.add_argument(
'--all',
@@ -247,11 +204,11 @@ class ShurikenArgumentParser:
help='Remove all generated files from all targets',
)
- _subparser_dump_config = subparsers.add_parser(
+ subparser_dump_config = subparsers.add_parser(
'dump-config',
help='Dumps the parsed config as well as the effective build target config (for debugging)',
)
- _subparser_dyndep = subparsers.add_parser(
+ subparser_dyndep = subparsers.add_parser(
'p1689-to-dyndeps',
help='(Internal command) Parse p1689 file and generate Ninja dyndeps',
)
@@ -341,9 +298,6 @@ class ShurikenCli:
case 'run':
self.run_project(selected_target)
- case 'lint':
- self.lint_project(selected_target)
-
case 'clean':
if self.args.clean_all:
self.log_info('Cleaning up *all* build targets')
@@ -459,26 +413,6 @@ class ShurikenCli:
except KeyboardInterrupt:
self.log_info('Keyboard interrupt')
- def lint_project(self, target: str) -> None:
- # Build project using Ninja (necessary before linting)
- self.build_project(target)
-
- # Collect files to lint
- if self.args.lint_files:
- files_args = shlex.join(self.args.lint_files)
- else:
- files_args = f"$(find {self.config.source_dir} -name '*.cpp' -or -name '*.cppm')"
-
- self.log_info('Running clangd-tidy')
- run_result = subprocess.run(
- f'clangd-tidy -p {self.config.build_dir} --allow-extensions cpp,cppm {files_args}',
- shell=True,
- )
-
- if run_result.returncode > 0:
- self.log_error(f'clangd-tidy exited with return code {run_result.returncode}')
- exit(1)
-
def clean_project(self, target: str) -> None:
ninja_file_path = self.config.get_ninja_file_path(target)
@@ -520,14 +454,13 @@ class ShurikenCli:
print('ninja_dyndep_version = 1\n')
for out, deps in build_dependencies.items():
if deps:
- print(f'build {out}: dyndep | {" ".join(str(dep) for dep in deps)}')
+ print(f'build {out}: dyndep | {" ".join(deps)}')
else:
print(f'build {out}: dyndep')
CompileTargetCpp = namedtuple('CompileTargetCpp', ['src', 'obj'])
CompileTargetCppm = namedtuple('CompileTargetCppm', ['src', 'obj', 'pcm'])
-CompileTargetStdModule = namedtuple('CompileTargetStdModule', ['original_src', 'generated_src', 'pcm'])
class NinjaFileGenerator:
@@ -537,7 +470,6 @@ class NinjaFileGenerator:
compile_targets_cpp: list[CompileTargetCpp]
compile_targets_cppm: list[CompileTargetCppm]
- compile_targets_std_module: list[CompileTargetStdModule]
link_target_obj_files: list[str]
def __init__(self, *, config: ShurikenConfig, target: str):
@@ -555,7 +487,6 @@ class NinjaFileGenerator:
def collect_compile_targets(self) -> None:
self.compile_targets_cpp = []
self.compile_targets_cppm = []
- self.compile_targets_std_module = []
# Compile targets for .cpp files
for src_file in self.find_source_files('**/*.cpp'):
@@ -568,25 +499,12 @@ class NinjaFileGenerator:
# Compile targets for .cppm files
for src_file in self.find_source_files('**/*.cppm'):
relative_name = src_file.relative_to(self.config.source_dir)
- module_name = '.'.join(relative_name.with_suffix('.pcm').parts)
self.compile_targets_cppm.append(CompileTargetCppm(
src=str(src_file),
obj=f"$builddir/obj/{relative_name.with_suffix('.o')}",
- pcm=f"$builddir/pcm/{module_name}",
+ pcm=f"$builddir/pcm/{'.'.join(relative_name.with_suffix('.pcm').parts)}",
))
- # Compile targets for standard library modules ("import std")
- if self.config.enable_import_std:
- # NOTE: Add std.compat to the list (here and a few other places) if we ever need it. For now, std is enough.
- std_module_source_finder = StdModuleSourceFinder(config=self.config, target=self.target)
- std_module_sources = std_module_source_finder.find_module_sources(['std'])
- for module_name, module_src_path in std_module_sources.items():
- self.compile_targets_std_module.append(CompileTargetStdModule(
- original_src=str(module_src_path),
- generated_src=f"$builddir/generated/stdlib/{module_name}.cppm",
- pcm=f"$builddir/pcm/{module_name}.pcm",
- ))
-
# Link target for output file (executable): gather all object files
self.link_target_obj_files = sorted(
target.obj for target in self.compile_targets_cpp + self.compile_targets_cppm
@@ -600,25 +518,7 @@ class NinjaFileGenerator:
config = self.config
target = self.target
target_config = self.target_config
- build_dir = config.build_dir
- ninja_file_path = config.get_ninja_file_path(config.default_target)
- cpp_compiler = target_config.cpp_compiler
-
- # Generate list of all source input files to be used as implicit dependencies for the dyndep file
- dyndep_file_implicit_inputs = ' '.join(sorted(
- t.src for t in self.compile_targets_cpp + self.compile_targets_cppm
- ))
-
- # Generate list of all .dep files that are generated implicitly during dyndep file generation.
- # This is mostly necessary so that Ninja can create the directories for these files beforehand.
- dyndep_file_implicit_outputs = ' '.join(sorted(
- f'{t.obj}.dep' for t in self.compile_targets_cpp + self.compile_targets_cppm
- ))
-
- # Generate list of generated source files (currently just the copied std module file)
- generated_source_files = ' '.join(sorted(
- t.generated_src for t in self.compile_targets_std_module
- ))
+ build_dir = self.config.build_dir
# Generate Ninja file
return f"""
@@ -630,39 +530,27 @@ compdb_file = {build_dir}/compile_commands.json
dyndep_file = $builddir/.ninja_dyndep
# Compiler flags
-cpp_base_flags = -std={target_config.cpp_standard} -fprebuilt-module-path=$builddir/pcm/
-cpp_flags = $cpp_base_flags {target_config.merged_cpp_flags}
-cpp_std_module_flags = $cpp_base_flags -Wno-reserved-module-identifier -x c++-module
+cpp_flags = -std={target_config.cpp_standard} -fprebuilt-module-path=$builddir/pcm/ {target_config.merged_cpp_flags}
linker_flags = {target_config.merged_linker_flags}
linker_args = {target_config.merged_linker_args}
# -- RULES
-# Rule to copy an arbitrary file (or multiple) from in to out
-rule copy
- command = cp $in $out
-
# Rule to compile a .cpp file to a .o file
rule cpp
- depfile = $out.dep
- command = {cpp_compiler} $cpp_flags -MMD -MF $out.dep -c $in -o $out
+ command = {target_config.cpp_compiler} $cpp_flags -c $in -o $out
# Rule to compile a .cppm file (C++20 module) to a .o file ($out) and a .pcm file ($pcm_out)
rule cppm
- depfile = $out.dep
- command = {cpp_compiler} $cpp_flags -MMD -MF $out.dep -c $in -o $out -fmodule-output=$pcm_out
-
-# Rule to compile a standard library module to a .pcm file (e.g. "import std")
-rule std_module
- command = {cpp_compiler} $cpp_std_module_flags --precompile $in -o $out
+ command = {target_config.cpp_compiler} $cpp_flags -c $in -o $out -fmodule-output=$pcm_out
# Rule to link several .o files to an executable
rule link
- command = {cpp_compiler} $linker_flags -o $out $in $linker_args
+ command = {target_config.cpp_compiler} $linker_flags -o $out $in $linker_args
# Rule to generate a compilation database (JSON file) from the build targets defined in a Ninja file
rule generate_compdb
- command = ninja -f $in -t compdb cpp cppm std_module > $out
+ command = ninja -f $in -t compdb cpp cppm > $out
# Rule to generate a Ninja dyndep file for C++ module dependencies based on a compilation database
rule generate_dyndeps
@@ -672,13 +560,13 @@ rule generate_dyndeps
# -- STATIC BUILD TARGETS
# Generate compilation database from default target Ninja file
-build $compdb_file: generate_compdb {ninja_file_path} | generate_source_files
+build $compdb_file: generate_compdb {self.config.get_ninja_file_path(config.default_target)}
# Shortcut alias to generate compilation database
build compdb: phony $compdb_file
# Generate Ninja dyndep file from compilation database
-build $dyndep_file | {dyndep_file_implicit_outputs}: generate_dyndeps $compdb_file | {dyndep_file_implicit_inputs}
+build $dyndep_file: generate_dyndeps $compdb_file
# -- GENERATED BUILD TARGETS
@@ -687,19 +575,15 @@ build $dyndep_file | {dyndep_file_implicit_outputs}: generate_dyndeps $compdb_fi
build $builddir/{target_config.output_file}: link {' '.join(self.link_target_obj_files)}
default $builddir/{target_config.output_file}
-# Phony target that depends on all generated source files
-build generate_source_files: phony {generated_source_files}
-
{self.render_compile_targets()}
# End of build.{target}.ninja
""".strip()
def render_compile_targets(self) -> str:
- rendered_targets = list(map(self.render_compile_target_std_module, self.compile_targets_std_module))
- rendered_targets += list(map(self.render_compile_target_cpp, self.compile_targets_cpp))
- rendered_targets += list(map(self.render_compile_target_cppm, self.compile_targets_cppm))
- return '\n\n'.join(rendered_targets)
+ rendered_targets_cpp = [self.render_compile_target_cpp(target) for target in self.compile_targets_cpp]
+ rendered_targets_cppm = [self.render_compile_target_cppm(target) for target in self.compile_targets_cppm]
+ return '\n\n'.join(rendered_targets_cpp + rendered_targets_cppm)
@staticmethod
def render_compile_target_cpp(target: CompileTargetCpp) -> str:
@@ -716,34 +600,23 @@ build {target.obj} | {target.pcm}: cppm {target.src} || $dyndep_file
pcm_out = {target.pcm}
""".strip()
- @staticmethod
- def render_compile_target_std_module(target: CompileTargetStdModule) -> str:
- return f"""
-build {target.generated_src}: copy {target.original_src}
-
-build {target.pcm}: std_module {target.generated_src} || $dyndep_file
- dyndep = $dyndep_file
-""".strip()
-
class BuildDependencyParser:
config: ShurikenConfig
target: str
- def __init__(self, *, config: ShurikenConfig, target: str):
+ def __init__(self, config: ShurikenConfig, target: str):
self.config = config
self.target = target
- def parse_build_dependencies(self, parsed_p1689: dict[str, Any]) -> dict[Path, list[Path]]:
+ def parse_build_dependencies(self, parsed_p1689: dict[str, Any]) -> dict[str, list[str]]:
# Shortcut variables
source_dir = self.config.source_dir
target_build_dir = self.config.build_dir / self.target
default_target_build_dir = self.config.build_dir / self.config.default_target
- # Map of module names to PCM file paths
- module_map: dict[str, Path] = {}
-
# Validate module name and path convention, construct map of module names to PCM file paths
+ module_map = {}
for rule in parsed_p1689['rules']:
provides = rule.get('provides', [])
if provides:
@@ -751,19 +624,15 @@ class BuildDependencyParser:
assert provides[0]['is-interface'] is True, f"Rule provides non-interface module: {rule}"
module_name: str = provides[0]['logical-name']
- assert module_name not in module_map, f'Module "{module_name}" is provided more than once: {rule}'
+ assert module_name not in module_map, f"Module {module_name} is provided more than once: {rule}"
- if module_name != 'std':
- expected_source_path = str(Path(source_dir, module_name.replace('.', '/') + '.cppm'))
- assert provides[0]['source-path'] == expected_source_path, \
- f"Module name does not match source path: {rule}"
+ expected_source_path = str(Path(source_dir, module_name.replace('.', '/') + '.cppm'))
+ assert provides[0]['source-path'] == expected_source_path, f"Module name does not match source path: {rule}"
- module_map[module_name] = Path(target_build_dir, 'pcm', module_name + '.pcm')
-
- # Collect all module dependencies to generate dyndeps
- build_dependencies: dict[Path, list[Path]] = {}
+ module_map[module_name] = str(Path(target_build_dir, 'pcm', module_name + '.pcm'))
# Parse rules and get module dependencies
+ build_dependencies = {}
for rule in parsed_p1689['rules']:
# Compilation database contains "build/{default_target}" paths, we need to map them to "build/{target}"
out = target_build_dir / Path(rule['primary-output']).relative_to(default_target_build_dir)
@@ -771,65 +640,11 @@ class BuildDependencyParser:
build_dependencies[out] = []
for require in rule.get('requires', []):
module_name = require['logical-name']
- assert module_name in module_map, f'Module "{module_name}" not found in module map'
+ assert module_name in module_map, f'Module {module_name} not found in module map'
build_dependencies[out].append(module_map[module_name])
return build_dependencies
-class StdModuleSourceFinder:
- cpp_compiler: str
-
- def __init__(self, *, config: ShurikenConfig, target: str):
- self.cpp_compiler = config.get_merged_target_config(target).cpp_compiler
-
- def find_module_sources(self, module_names: list[str]) -> dict[str, Path]:
- # Get normalized path of standard library "module manifest" (JSON file containing source paths for std modules)
- module_manifest_path = self.get_module_manifest_path()
- module_manifest_base_dir = module_manifest_path.parent
-
- # Parse module manifest JSON file
- with module_manifest_path.open('r') as f:
- module_manifest_json = json.load(f)
-
- # Collect the module source paths
- std_module_sources: dict[str, Path] = {}
- for modules_item in module_manifest_json['modules']:
- # Ignore modules we don't need (probably just std.compat)
- module_name = modules_item['logical-name']
- if module_name not in module_names:
- continue
-
- # The source path is usually relative to the module manifest file, convert to absolute path
- module_src_path = Path(modules_item['source-path'])
- if not module_src_path.is_absolute():
- module_src_path = module_manifest_base_dir / module_src_path
- if not module_src_path.is_file():
- raise Exception(f'Source path for module "{module_name}" is not a file: {module_src_path}')
-
- # Resolve symlinks and normalize path
- std_module_sources[module_name] = module_src_path.resolve()
-
- return std_module_sources
-
- def get_module_manifest_path(self) -> Path:
- # Use compiler to get the path to the module manifest JSON file
- clang_cmd = [self.cpp_compiler, '-print-library-module-manifest-path']
- clang_cmd_result = subprocess.run(clang_cmd, capture_output=True)
-
- if clang_cmd_result.returncode != 0:
- cmd_stderr = clang_cmd_result.stderr.decode().strip()
- raise Exception(f'Subprocess "{" ".join(clang_cmd)}" failed. stderr:\n{cmd_stderr}')
-
- # Read path from subprocess stdout
- module_manifest_path = Path(clang_cmd_result.stdout.decode().strip())
-
- if not module_manifest_path.is_file():
- raise Exception(f'Could not locate stdlib module manifest: {module_manifest_path}')
-
- # Resolve symlinks and normalize path
- return module_manifest_path.resolve()
-
-
if __name__ == '__main__':
ShurikenCli().run()
diff --git a/vendor/README.md b/vendor/README.md
deleted file mode 100644
index c729343..0000000
--- a/vendor/README.md
+++ /dev/null
@@ -1,30 +0,0 @@
-# Vendor dependencies
-
-TODO: This should be automated with shuriken at some point. For now, manual instructions.
-
-
-## System dependencies
-
-For now, SDL3 and SDL3_image need to be installed on the system. They should be vendored at some point.
-
-Same for freetype, which is required by RmlUi.
-
-
-## RmlUi
-
-[RmlUi](https://github.com/mikke89/RmlUi) is a UI library.
-
-Within the `vendor` directory, run:
-
-```shell
-# Either clone git repository or download and unpack archive (version 6.2)
-git clone git@github.com:mikke89/RmlUi.git RmlUi --branch 6.2
-cd RmlUi
-
-# Configure and build with cmake (use samples or standalone preset)
-cmake -G Ninja -B Build --preset samples -DBUILD_SHARED_LIBS=false -DRMLUI_BACKEND=SDL_SDLrenderer
-cmake --build Build
-
-# Optionally test by running a sample
-./Build/rmlui_sample_demo
-```